Unanswered Questions
23
votes
0answers
750 views
Connect Four AI (Minimax) in Clojure
I wrote a Connect Four game including a AI in Clojure and since I'm rather new to Clojure, some review would be highly appreciated. It can include everything, coding style, simplifications, etc.
But ...
21
votes
0answers
1k views
Finding minimum scalar product using ST Monad
Inspired by a Stack Overflow question, I decided to practice my Haskell by taking a crack at the Google Code Jam's Minimum Scalar Product problem:
Given two vectors ...
14
votes
0answers
253 views
Siamese neural network
I have been studying the architecture of the Siamese neural network introduced by Yann LeCun and his colleagues in 1994 for the recognition of signatures ("Signature verification using a Siamese time ...
13
votes
0answers
102 views
C++ SQL wrapper/Connection
Working on my SQL project at last.
The concept is easy to use and integrate SQL into C++.
...
13
votes
0answers
117 views
Utility that decodes and logs UDP packets
I have written the following utility, as my first non-tutorial program in Go.
The purpose of the utility is
to connect to a torque/force sensor (aka load-cell) via UDP;
to send an initialization ...
12
votes
1answer
2k views
JSON Serializer
Carrying on from:
Yet another C++ Json Parser
Yet another C++ Json Parser (Recursive)
All the code is available from git hub: ThorsSerializer but only reviewing a small section here.
The idea is ...
11
votes
0answers
63 views
Getting chatty with FX
Applying a lot of unprecedented concepts here, it's a simple chat server capable of handling multiple clients, which are run through JavaFX, and have their individual threads instantiated and handled ...
11
votes
0answers
112 views
Racetrack in Java
Racetrack:
The August community challenge is to implement a program that plays the Racetrack game. Each player starts with an integer position on a square grid. On each turn, the current player can ...
11
votes
0answers
77 views
Fractal generator
Refer to the help message and title of this post for what the code does.
I'm looking for tips on:
Efficiency: While the find-and-replace approach I have works perfectly fine and does so in a ...
11
votes
0answers
212 views
Making a generic NSMapTable replacement written in Swift thread-safe
This is a follow-up to this question.
While discussing some details about the code I posted there, I came upon a problem with thread-safety. After searching and trying different things, I reached a ...
10
votes
0answers
94 views
Racetrack pathfinding and path following
Racetrack
The August community challenge is to implement a program that plays the Racetrack game. Each player starts with an integer position on a square grid. On each turn, the current player can ...
10
votes
0answers
85 views
C SIMD Matrix Multiplication
I recently started toying with SIMD and came up with the following code for matrix multiplication. I would greatly appreciate if someone with more experience with these things could tell me how far ...
10
votes
0answers
48 views
Generalized 2D cellular automata simulator
This is a simple Game of Life implementation, with one neat gimmick: You can specify the rules that the simulator uses to decide whether cells should live or die. Congrats, God!
I'd especially like ...
10
votes
1answer
113 views
Concurrency interview
A little while back I had an interview where they posed a problem, in summary:
Watch a certain directory, and process incoming JSON files
These JSON files have various "Type" fields
Every second ...
10
votes
0answers
103 views
16-bit Parity Generator
I have completed a VHDL 16-bit parity generator and I would like to know if I have programmed it correctly. I have compiled it 10 times and worked out any bugs that it found. I was finally able to ...