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coderanger
  • Member for 15 years, 1 month
  • Last seen more than 1 year ago
5 votes

Game State 'Stack'?

5 votes

What C++ GUI library can you suggest?

5 votes

MMO Performance

5 votes

What would most games benefit from having?

5 votes
Accepted

Using XBOX controllers on PC for an XNA game

5 votes
Accepted

Net code: What are your expected and max latency and packet loss targets?

5 votes

Is Xbox Live suitable for a multiplayer FPS?

5 votes

MMO techniques, algorithms and resources for keeping bandwidth low?

4 votes

Can I get around a Pokemon copyright with new art and minor changes?

4 votes

How much info can I store in a cookie?

4 votes

How can I distribute a native executable for a Python program?

4 votes

Does anyone write games in Delphi?

4 votes

Are there many games involving the manipulation of water?

4 votes

How were 8-bit and 16-bit games developed?

4 votes

What do you use to bundle / encrypt data?

4 votes

Checklist for finished game?

4 votes

Methods of player retention and conversion in MMO games?

4 votes

How to handle font loading?

4 votes
Accepted

Tools to make icon, icon design

3 votes
Accepted

What is dead reckoning and how do you deal with it?

3 votes

How can I set up a flexible framework for handling achievements?

3 votes

How does A* pathfinding work?

3 votes
Accepted

Server related questions and it is available options?

3 votes

Attributes for calculating a hit in a turn based game or Roguelikes

3 votes

Tips for implementing MMO quest mechanics?

3 votes

Can Google App Engine communicate with a stand alone program?

3 votes
Accepted

Scripting and Cinematics without Threading

3 votes

Experiences of test-driven devleopment in large projects

3 votes

How do you prevent your JavaScript / HTML5 web game from being copied or altered?

3 votes

Game log format for MMO servers