Eclipse is an open source IDE and platform for building applications. There is a wide variety of plugins for various programming languages and other development-oriented tools (such as modelling, database browsing, etc.).
0
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1answer
11 views
libgdx: 2nd var of myClass()'s values saving to/overriding 1st var of myClass()
I'm using libgdx with Eclipse.
PROBLEM:
In the class inputHandler I have a list of buttons, menuButtons, composed of 2 buttons: playButton and retryButton.
They both belong to the class ...
0
votes
1answer
26 views
The import aurelienribon cannot be resolved
I've been having problems with using the Tween Engine by aurelien ribon for a Splash Screen for my 2d game. I'm using Eclipse and libgdx.
I've tried rebuilding, clean...-ing, and refreshing.
I've ...
-1
votes
2answers
52 views
Removing default badlogic from desktop launcher [closed]
I'm making a game in java/libgdx. when I run the code in the desktop launcher it gives me a bunch of errors. All the errors are from the badlogic default package.
My code:
package ...
1
vote
1answer
24 views
libGDX sprite image not updating Event Handling InputHandler
I created a separate inputHandler class implementing InputProcessor. I'm using Event Handling (libgdx github page: https://github.com/libgdx/libgdx/wiki/Event-handling)
public class inputHandler ...
1
vote
2answers
76 views
How can check a collision between 2 non-axis aligned boxes?
I'm making a simple and easy game and I need to detect the collision between 2 boxes. It only needs to return trueor false, no physics involved.
I started working and couldn't find an algorithm that ...
0
votes
0answers
41 views
Unity - Eclipse Error :Failed to receive dispatch signal. status=-11
I develop game . This Game run directly in unity but it export to Eclipse this error :
channel UnityPlayerNativeActivity (client)' ~ Failed to receive dispatch signal. status=-11
1
vote
1answer
141 views
In Eclipse using libgdx, what does “project description file is missing” mean?
In a sudden case of nostalgia, I switched my eclipse workplace from my working libgdx projects to an older one. After looking through my old stuff I had some problems switching it back, since I didn't ...
1
vote
1answer
192 views
LibGDX Android Application only running once
I'm having trouble trying to figure out why my LibGDX game only runs successfully once on Android.
Assuming the game has not been installed on the device, when I run the application from eclipse the ...
0
votes
0answers
12 views
Lost connection to forge in eclipse
So I am using eclipse to make mods for Minecraft. I recently took a break and was doing other things. My problem is when I came back to it, all my work was gone. There is nothing in the file explorer. ...
2
votes
2answers
216 views
How can I load a level using a sound file? [JAVA] [closed]
I'm trying to load a level from a music file (mp3, midi, etc, I'm not picky) for a rhythm-based game. I must be searching in all the wrong places because I can't seem to find any help on this topic.
...
3
votes
1answer
2k views
Calling an android method from Unity3D with a JAR plugin
I am developing a game with Unity only for Android platform and I am requiring to share content of my game through an intent so I have implemented a JAR plugin according to several tutorials with this ...
0
votes
1answer
390 views
Enemy spawning problem [closed]
I've been trying to get my characters to spawn at random points through out the map.
I have a camera which is following my main character (2D RPG Style) around the screen, but I want these "enemies" ...
-2
votes
1answer
8k views
How can i export unity games to android?
I'm using unity 4.0. I want to build games for android. When I click build it opens a select folder dialog box and wants an apk name. But after pressing select it does nothing. Simply the dialog box ...
0
votes
0answers
124 views
LibGDX - How to move Actor with fingers Code?
I am completely new to Game Development. I See all these Questions and Answers and Codes and I have no clue what to do with them. I need some Guidance.
My Plan: I want my Actor to move up and down, ...
0
votes
1answer
144 views
Swiching screen at collision LIBGDX
I am programming with LIBGDX and I am working with a piece of code. What I want to happen is that when the BUCKET collides with a DROP the game switches screens back to the menuScreen. I have tried ...
0
votes
1answer
142 views
Making Player Jump
I have been editing a piece of code and I have already implemented gravity so I would like to know how i could make the player jump when the screen is touched. I would like the player bucket to jump. ...
0
votes
1answer
169 views
LibGDX - Accelerometer Problems
I got some issues. I'm using LibGDX.
When I hit an object, my Fighter is supposed to fall to the Ground. BUT, because of the Accelerometer, i can still move it up and down eventhough it died. The ...
1
vote
1answer
148 views
Android Game Slows Down
I had been developing a Maze Game which is dragging a bitmap down on the maze going on the finish line. on first my game response quickly on my onTouch and dragging and after couples of
adding toast ...
6
votes
2answers
4k views
How To: Java Game to Steam Greenlight
I am planning to create an indie game using Java and Eclipse IDE and I want to put the finished product to Steam Greenlight.
How does the whole process work after the game is finished and running ...
2
votes
1answer
2k views
How do I set up Unity for Eclipse?
I want to use Unity on Android. How can I integrate Unity with Eclipse?
I searched this site and various forums, but found nothing useful.
2
votes
2answers
193 views
Why aren't ModLoader's decompiled files showing up?
I want to start making a Minecraft 1.6.4 mod, but have this trouble with ModLoader:
I've run the decompile.bat batch file, but when opening the eclipse folder, the bin folder is empty. The batch ...
1
vote
2answers
83 views
How do I inline images between text in a Table?
I have a Table and a Label with wrapped text.
I want to display some images in-line with the text. For example:
This is an image -IMAGE_HERE-, and now some more text showing, yet, another image ...
1
vote
0answers
275 views
Eclipse loading old tmxtiledmap instead of fresh one [closed]
I am facing a weird issue. I created tiled map using Tiled Editor. Used it in my simple andengine project to test loading of tiledmap correctly. It did load successfully. After that, I made changes to ...
0
votes
1answer
91 views
How to debug Android App Eclipse? [closed]
Ok. So while this isnt a programming question. I wanted to know how do people debug apps? How do you view log cat, and where these exceptions are thrown etc? And do I need to run the app on the ...
2
votes
2answers
279 views
Poor mobile performance when running from Eclipse
So after weeks of thinking my rendering code was bad, I accidentally discovered the following:
Running my game on a Nexus S
From Eclipse (Debug as -> Android application): 12fps
From the device
...
1
vote
1answer
1k views
JMonkeyEngine in Eclipse
I wanted to try the JMonkey engine, so I downloaded the JMonkey sdk, but I don't want to work in the JME IDE, I would rather like to work with Eclipse, since I already started a game project there, ...
2
votes
0answers
290 views
VBO = glGenBuffers() IllegalStateException [closed]
i'm kinda noob in OpenGL but I have this problem: I get an IllegalStateException at this code:
int vboVertex = glGenBuffers();
In-detail exception:
Exception in thread "main" ...
1
vote
0answers
310 views
Exporting from eclipse with lwjgl using jarsplice
I am in the process of developing a 2D tilebased rpg with eclipse, lwjgl, and slick util.
For some reason eclipse seems to be lagging heavily which doesnt make sense as all i have rendering is a ...
1
vote
1answer
982 views
Playing movies with OpenGL in Java
I am trying to play a movie file into an OpenGL texture in a Java application. I am using JOGL and have a basic OpenGL scene, but I have no idea how to play a movie into a texture.
The only thing I ...
-1
votes
1answer
590 views
Slick2D and TileD [closed]
I've been learning Java for a while, and with my aims of being a game developer later in life, I've came across Slick2D+lwjgl and following tutorials and making some little things. However; I don't ...
0
votes
1answer
2k views
Using Unity3D from within Eclipse
Is it possible to use Unity3D from within Eclipse? I've seen that I can import a Unity3D project into Eclipse, but I cannot seem to be able to access classes such as Terrain or Ray. I don't know if ...
0
votes
1answer
194 views
Slick2d Particles loading xml returning null [closed]
I've made a particle class that creates a particle of Slick2d library, but the XML file doesn't want to load , it keeps giving me null error. I gave it the path as I do for everything but it refuses ...
0
votes
1answer
1k views
Dependency setup between libGDX projects in Eclipse IDE
For my game I'd like to create another project that extends the functionality of libGDX and since it will be an independent project it could be easily reusable. How can I achieve this in Eclipse IDE? ...
4
votes
1answer
3k views
Android emulator with acceleration and gyroscope simulation
Is there an Android emulator that is compatible with eclipse that can simulate acceleration and tilting of a mobile device?
0
votes
1answer
118 views
Eclipse/LibGDXgame doesn't load textures [closed]
Our LibGDX project doesn't load textures after building on PC/Android but when it's built from Eclipse using Ctrl + F11 (Run/Debug) everything is fine. What could be causing that?
2
votes
1answer
308 views
Flixel Development in Ubuntu/Linux
I've been trying to setup a development environment for Flixel on Ubuntu using this guide http://forums.flixel.org/index.php?topic=4545.0 but thus far have been unsuccessful mainly due to the guide ...
1
vote
2answers
669 views
How do I add AndEngine documentation in Eclipse?
I am very new to AndEngine. I have just downloaded the full documentation file, but I can't attach it to Eclipse. How can I do that?
4
votes
4answers
419 views
How to get faster iteration times in android development
I'm creating a game on the android platform that uses the resources/raw folder for assets and scripts. The problem is that every time I change something I have to rebuild the application to test the ...
1
vote
1answer
207 views
Model View Control Issue: Null Pointer Initialization Question
Good morning again. This is David. Please, I need an urgent help regarding control model view where I making a code that uniquely separating into groups:
An Activity Java Class to Display the ...
1
vote
1answer
2k views
Android Cocos2DX using C++ in Eclipse Helios Windows XP
I have used Eclipse Helios 3.6.1 for Java development. I wanted to start C++ development in the same IDE so I installed Autotools Support For CDT, C/C++ Development Tools, C/C++ Library API ...
2
votes
1answer
240 views
Is using the applet class in a Java game a wise thing to do?
I am making an 2D multiplayer game in Java project, by using Java sockets and simple java.applet.*
Our teacher told us to use J2EE concepts in the project. Do I have to use JSP? Is it better or ...
1
vote
1answer
932 views
How can I fix these errors with Panda3D's sample projects?
I just installed the latest Panda3D packages on a Mint 12 32-bit virtual machine. Then I downloaded and configured Eclipse and tried to run the Asteroids sample project. The window is created ...
0
votes
2answers
1k views
are there any alternatives to developing android apps other than with eclipse [closed]
Ever since I installed the android sdk and avd manager in eclipse for java developers, it's been pretty simple to create apps for the mobile device. The only issue I have is eclipse is way too slow ...
0
votes
3answers
1k views
Struggling to get set up with JOGL2.0
I did have JOGL1.1 set up and working, but I soon discovered that it did not support the latest OpenGL, so I started work on upgrading to JOGL2.0 it's not gone too well.
Firstly, is it worth me ...
2
votes
1answer
757 views
Why won't this ClanLib “Hello World” project build in Eclipse CDT?
I've been trying to get a simple Hello World working with ClanLib using CDT (Eclipse), but I'm just not getting it configured properly.
First, from the command line, I'm able to get it to run using ...
4
votes
1answer
2k views
Setting up OpenGL 3.3 in SDL 1.2
I've been using SDL 1.2.14 for awhile without using many of the features from newer OpenGL versions. I'm now interested working only with the 3.3 API (not using the deprecated functions, etc... that's ...
0
votes
2answers
2k views
Android NDK - moving .so files from one project to another
I have a small project I've coded for Android that uses a small about of NDK/JNI code. I'd like to share this code between two projects but I'm having little luck so far. First off, I've tried to ...