Refers to the Editor used to make Unity apps. It features real-time simulation of the game, without the need to build the game and provides the statistics on the game performance.

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Using unity app how to read the asset in android SDCard?

I am trying to read one file from my android sd card from my unity application, but its not reading. using the asset bundle i have exported my file and kept in my android device sd card and i am ...
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A method to create and assign a name to a GameObject (Unity)

I'm trying to create a function that takes in a name of an object in the editor and assigns this accordingly as well as the name of a sprite, rigidbody, etc. Basically what I have so far is- ...
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Unity flipped everything in level

So, I have this problem, where my level shows backfaces instead of normal facing polygons. Even the terrain have the normals flipped and the axes manipulator and object manipulator are black. It use ...
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{Unity3D} Script To Import Assets

I'm making a fps in Unity3D. I would like to know how to import a folder of assets with JS or maybe, but not preferably, with C#. The desired script will reference a directory and tell the code to ...
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How to display a list of 2D arrays in the inspector

Simply put, how do I make public List<bool[,]> appear in the inspector? Every 'bool[,]' is a solution to a puzzle in my game and I want to be able to view and edit them in the inspector.
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How to animate objects in Unity 3D

Yesterday I played around with Unity 4.6 and I came up with a question about animation. I have an fps-survival project (most for educational purpose). I use the default build-in fps camera ...
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Unity and lots of objects. Can this way of designing levels bring problems?

Ok, question. I've been fiddling for Unity for a while and now trying to make a cohesive game. Up until now I've found the quickest way to design levels for me is to create a block of wall/floor to ...
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41 views

Unity: Adjusting the camera so that the scene view and the game view look same

when I make any object I'm able to see that by other side in the game view. And this troubles me in adjusting the objects. So can anyone help me to adjust the main camera in such a way that views of ...
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Oculus Integration on Unity 5.1.2 not showing Oculus Lenses (like two black boxes) when debugging/editor

I added Oculus Utilities for Unity 5.1.2, created a simple scene, added OVRCharacterController prefab, it works fine like normal fps controller but as far as I know, it should show something like 2 ...
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In the Unity Editor, how do I find prefabs containing a specific component?

I want to find all prefabs in the project that contain a specific Component? I only need this in-editor; no need at runtime. If they are in added to the Scene, I can right-click and Find References ...
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How do I force Unity to reload editor scripts

I am working of some editor scripts for Unity but have found that it is difficult to force Unity to reload my editor scripts. My scripts are modelled on the static constructor approach and perform ...
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85 views

Unity: How to make script work with duplicated objects?

I have an object in my game that, when clicked, causes the player to move toward it. It does this by sending its position to the player's SetTarget function. The player's Move function then heads ...
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Where does Unity save the editor window layouts?

In every project there are the CurrentLayout.dwlt and CurrentMaximizeLayout.dwlt files, but those, as the name implies, are just the current layouts. I've been unable to find the general files where ...