The axis tag has no usage guidance.
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PhysX - Revolute joint around unit vector
I'm using a right-handed coordinate system with (0,0,-1) = forward, (1,0,0) = right and (0,1,0) = up. PhysX version is 3.3.0.
I have a unit vector which represents the axis around which my actor is ...
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Move parent according to child axis in Unity?
Can I ask my parent to move according to the child axis? This means if I turn right, then right again, the parent has to be at 180° from its original position, and not only at 90° (because "Right" ...
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237 views
Separating Axis Theorem Issue
I am trying to create a 2d top down shooter using DirectX 11 (Windows 8 Store) and I am trying to implement OOBB collision using the Separating Axis Theorem.
However I appear to have run into an ...