The Unreal Engine. Not to be confused with the free UDK.
1
vote
0answers
15 views
How to use GetViewProjMatrix().TransformVector(LineDirection) in UE4?
I try to project a 3D vector (a direction, not a position) in screen space, but it does not return satisfying results:
FVector LineDirectionOnScreen =
...
1
vote
0answers
26 views
Help me to find a simple 3D game development tutorial in Unreal Engine 4 [on hold]
I am looking already several hours to find a UE4 tutorial that creates a simple 3D game from scratch, but not using Blueprint. Instead I would like to see complete C++ tutorial. Cannot find any ...
9
votes
2answers
160 views
How to determine lowest PC requirenments for my game to run
so I've created my first game in UE4 (4.9.2 version) and want to publish it. But i really don't know how to determine lowest possible environment my game runs on.Also I am unsure what other files ...
1
vote
1answer
62 views
UnrealEngine how to create pirate boat tutorial
I fount an Unity tutorial how to crate pirate boat, but I still can't find any sources (links, videos) how to create it using UE.
Kind of this. So when you use character controller it can jump, run ...
1
vote
0answers
17 views
3d Engine for corsair 3d Game [closed]
So I want to create corsair 3d game for PC, maybe Xboxes, PS and etc consoles.
As the game is about corsairs, there will be a lot of water, ocean waves and etc effects.
So I know this is not a ...
0
votes
1answer
176 views
Should I make game engines to be a good “game programmer”, or is it more important to build games with Unity/Unreal? [on hold]
Do I need to make game engines to be a good "game programmer" in general, or is it more important to build games with Unity/Unreal and learn coding along the way or both?
I am going into a Computer ...
3
votes
0answers
63 views
How does Visual Studio integrate with Unreal Engine better than Code::Blocks does? [closed]
Background: I want to start using Unreal Engine 4, but I'm not sure which IDE I should use. I've narrowed it down to Code::Blocks (which I want for a couple good reasons) and Visual Studio 2015 (which ...
2
votes
0answers
31 views
5 Examples of game Development technology helping/using movie animation technology and vice versa [closed]
I wish to have information on the technology of game development say Unreal being used in the movie industry.
I also wish to have information on the technology of movie industry being used in the game ...
3
votes
0answers
51 views
Can a sprite be rendered with thickness in Unreal Engine?
Is there a convenient way to have a 2D pixel art image with transparency (not partial) rendered with a thickness in Unreal Engine? Paper2D does exactly what I want, except it's a flat plane.
I'm able ...
0
votes
0answers
15 views
How to create a toggle button with slate in unreal engine?
How can I create a toggle button with slate?
By toggle button I mean a normal button which remains pressed after one click and returns normal after a second click (the style is toggled).
It seems ...
1
vote
1answer
55 views
How to disable camera moves (mouse drag) in an Unreal Engine editor plugin?
I tried to override FEdMode:
virtual bool DisallowMouseDeltaTracking() const override
{
UE_LOG(LogTemp, Warning, TEXT("do not allow mouse delta tracking!"));
return true; // I also tried to ...
1
vote
1answer
55 views
How to get the mouse events in an unreal engine editor plugin?
I would like to react to user inputs in an editor plugin, how can I do that? In a game I can use a custom Pawn or a custom PlayerController but how can I do it in the editor?
0
votes
0answers
43 views
Can materials be melted using code?
Say this ball for example :
These three models have been created, to then use a simple morph transition to make the ball switch from 0 to 1 then to 2, and make it look like it's melting.
But is ...
2
votes
0answers
137 views
In UE4, how do I turn my character's body together with the camera?
I made a simple punch animation in Blender and exported it into Unreal Engine 4. In-game, the character appeared from a 3rd-person perspective, but I made it look like first-person by adjusting the ...
0
votes
1answer
124 views
What type of networking archtitecture does Unreal Engine 4 have?
I am working on online multiplayer FPS on UE 4 with up to 16 players.
I am now at the making architecture model, stage.
I am doing research on possible server architecture model with respect for ...
0
votes
0answers
30 views
Unreal engine: How to get FHitResult.FaceIndex?
When I do
PlayerController->GetHitResultUnderCursor(ECollisionChannel::ECC_WorldDynamic, false, TraceResult);
TraceResult.FaceIndex is always -1.
Here @OriCohen says that I have to "use a ...
1
vote
2answers
272 views
How to create custom gravity in unreal engine and only affect specific actors?
I am fairly new to unreal engine and I would like to know how to set custom gravity in a specific point or area instead of down. For example I do not want the gravity pull to be down but more to the ...
0
votes
0answers
29 views
Can I do Sound Mapping in unreal Engine 4?
I am currently a student trying to build a game for my final year project and I am wondering about a few things when it comes to sound in unreal 4
Is it possible to have sound map out the outlines of ...
2
votes
1answer
102 views
Need help with creating a stun gun. (Unreal Script)
I am fairly new to the programming world. I am currently at College and one of the tasks I need to do is create a "stun gun" or "freeze gun". Basically when you shoot a target (other player) i want it ...
2
votes
0answers
97 views
hosting a windows game on a linux server [closed]
there! I am currently working on a game on Unreal 4, and although im still in early production(barely any code written, mostly visual assets at this point), i want to ask this now, so that i know how ...
1
vote
0answers
34 views
Weapon index sets index values to the same
i've got a question about my unreal blueprints. I've been trying to get this right for almost a month now, but i don't know how to fix this. These are my are down below and a small video to explain my ...
0
votes
0answers
19 views
Animation not visible
I made an animation with keyframes in Blender with a rig and exported it to a FBX. I then loaded it in into UE4 and I just saw the mesh fine (except for the materials, but that is another story.). So ...
1
vote
1answer
302 views
Importing materials from blender to UE4
So my problem is that I have a nice green glass material in blender which I imported to UE4 (4.8.1) but in the editor the material was just a simple green colour.
I have no idea what I should do to ...
2
votes
2answers
129 views
What exactly is the difference between Unreal Development Kit and Uunreal Engine 4? [duplicate]
I want to start learning game development and I would obviously come across this tool. So every where I went people mentioned Unreal Engine 4 to be a viable choice, I've tried a bit of Unity and now I ...
0
votes
0answers
117 views
Dynamic sky HDRI with dynamic sun lighting?
Using VUE xStream, I can easily generate an unlit sky with some clouds. However, I would like to use a shader to dynamically light the clouds according to the sun position, intensity and color to give ...
0
votes
0answers
22 views
UDK Render Hud Problem
I've been following this tutorial:
https://www.youtube.com/watch?v=NOLAeyRCXYM
And
This is how my kismet looks like :
http://imgur.com/jTCKo87
I want to display the text when player touches the ...
0
votes
0answers
31 views
UDK 3 - Applying a shader on Touch()
I'm attempting to follow DarkCarnivour's Object / Mesh Outline Effect but having some issues with the scripting.
Guide: https://forums.epicgames.com/threads/865957-Object-Mesh-Outline-Effect-working
...
1
vote
0answers
82 views
UE4 or Cryengine for large forest wilderness open map? [closed]
I want to create a survival game FPS with large forest wilderness in an open map fashion. What engine should I choose and what tools do I pick for modelling and such?
0
votes
1answer
184 views
Cannot add key in matinee for static meshes (UE4)
My problem is the following:
I was trying to make a sliding door based on a video tutorial, I had the static mesh, which was the door itself, and I added a Matinee for that door, so I went 'Add New ...
1
vote
1answer
404 views
How do I Rigidbody.AddForce(Vector3) in Unreal Engine?
I am coming from the Unity Engine, and trying to get my feet wet with Unreal Engine 4.8.x. I want to add a one-time force to an object. To accomplish this in Unity 5, I would use:
void Start(){
...
2
votes
0answers
79 views
How can I go about testing games on a console
I was wondering how I could play a game I've made on a console (PS3). I don't want to sell it or anything I just want to test it for now, also do I still have to do that whole registration thing to do ...
1
vote
0answers
109 views
Sprite outline based on light position in UE4
I have simple sprite (for example black box) and I like to add to it outline (red line on example image) but based on light direction. I know UE4 use deffered renderer, so I cant access to lights, but ...
2
votes
1answer
631 views
Unreal Engine 4 is now only free or open source as well?
Recently Unreal Engine 4 become free with Royalty fees. What about the code? Is it opensource or no?
0
votes
0answers
41 views
How do I move the position of the sun in UDK3?
I have a skybox, with a sun, but I can't seem to find the options to move the position of the sun in the sky. Any pointers?
0
votes
0answers
877 views
Setting up local players in Unreal Engine
I'm trying to make a 4 player 2D local multiplayer game.
I have tried a lot of stuff to get to this stage, but as far as I have been told, a method called CreateLocalPlayer creates a local player, ...
2
votes
1answer
2k views
How can I get a reference to a object in the world in UE4?
I'm coding a simple maze game in UE4 and I have everything I wanted to implement done except having an obstacle in the scene. What I have is a simple Obstacle class which is a child of an Actor class.
...
0
votes
0answers
260 views
Adding smooth round Bézier curve corners in unreal editor?
Unreal Editor offers rectangular and round geometry. It also offers boolean operations. I can make a smooth corner by playing around with cylinder and boolean operations. I really would like to make a ...
3
votes
1answer
471 views
How can I place the player into a 360° video in UE4?
I have a 360° video (6 separate videos stitched together into a panorama) with a first person view walking through an environment. I would like to put this in a game engine such that the actor can ...
0
votes
1answer
564 views
Installing Unreal Engine 4 in Ubuntu — setting OAuth
https://wiki.unrealengine.com/Building_On_Linux
When I run ./GenerateProjectFiles.sh I get this:
Github build
Checking / downloading the latest archives
Please set OAUTH_TOKEN
You can generate an ...
4
votes
3answers
1k views
Do I have to compile Unreal 4's source myself in order to make games with it?
Now I understand the need for this if people want to make modifications to the engine itself, but if I want to use the engine as is and just program games with it, do I need to do all this?
I figured ...
-2
votes
1answer
92 views
Can I use sounds from UT2004?
What if I use some sounds from the game Unreal Tournament 2004? I can export them from .uax archives via UnrealED tool into .wav files. I could (and very would like to) import them into my game I am ...
0
votes
0answers
23 views
360-degree rotation/movement inside a tube [duplicate]
I'm trying to implement in UE4 the same gameplay mechanic Ballistics had:
https://www.youtube.com/watch?v=UaJiPpLzbNg
Working with splines doesn't quite cut it, because they have to be done ...
2
votes
1answer
857 views
Unpacking UE4 .pak's?
Is there any way to properly unpack/repack resources of UDK-based games (.pak files)? .
From what I've tried already, gildor.org's viewer seems to skip/ignore these .pak's (also, UDK, which is UE3 ...
4
votes
1answer
395 views
How are the Unreal Development Kit (UDK) and Unreal Engine 4 (UE4) related?
I'm thinking of learning Unreal Engine 4, but it costs money, and I want to try and keep costs as low as possible while I'm learning. In contrast, the Unreal Development Kit is free.
How similar are ...
2
votes
1answer
136 views
Accessing the command line from in-game?
Is there a way to interact with the command line (Linux/Windows) from in-game using a game engine such as Unity or Unreal? I would like to have the user be able to jump on a console or even just ...
2
votes
2answers
162 views
What exactly does Unreal Engine 4's Class Wizard do?
I know "it adds classes to your project" and "creates boiler plate code for you" but what does that actually mean? Does it do anything besides properly generate your .h and .cpp files for you?
1
vote
2answers
81 views
Setting up a camera to make the world look large
I am attempting to configure my camera to give the impression of a normal sized player in a giant room. Since units are arbitrary, I figured this should be possible (despite the fact that the room is ...
0
votes
1answer
657 views
UE4: Apply texture on landscape based on angle
I am creating a material for my landscape. I know that one could for example use the landscapes heightmap as a mask to apply textures at certain heights, but I want to apply textures at certain ...
1
vote
0answers
618 views
Get derived Pawn from collision actor in UE4
I am trying to build a basic RTS unit selection but any time I try to possess the target pawn it crashes.
The pawn in the collision is a blueprint derived directly from APawn.
Am I casting from the ...
4
votes
2answers
2k views
Unreal Engine 4 — Casting [closed]
I am currently developing my first classes in Unreal Engine 4. Coming from using UScript extensively, I'm getting a little bit confused by how typecasting works in pure C++. More specifically, ...