Battle simulations are simulations in which theories of warfare can be tested and refined without the need for actual hostilities. See the Wikipedia article on Military Simulation for more information.

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Metal King: A JavaScript Game

I started to learn programming just a few days ago. And I've written code for a simple original game for practice, using some knowledge of JavaScript that I have gained so far. Is the following code ...
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1answer
148 views

Battle Tanks game

I created a simple 2D game that i made for myself, in C++ with SDL2.0 + OpenGL + Box2D, but i'm insecure about the code and structure, because I developed the game using everything I've learned on the ...
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198 views

Small “Grid Battle” console game

This is my first attempt to make a game on my own. I just want to see if anyone has any comments. Am I doing things, at least, sort of alright? Is there a better way I could deal with the input? ...
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1answer
65 views

Battle simulator RPG

I just learned about classes today and wanted to find a way to implement them that interested me. I whipped up this little battle simulator and would like any feedback and critiques as well as any ...
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2answers
93 views

Mass Army Combat Simulator

I am currently teaching myself C++ in my spare time. I created the below "game" to simulate combat between an army of humans and an army of skeletons. Is there a simpler or better way of creating this ...
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3answers
433 views

Risk battle simulator

I've written a program to find the odds of either side winning a battle in Risk, and how many men they would have left. I've finished, but I feel that it can be improved since it doesn't function if ...
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3answers
48 views

App for a tabletop RP that generates hits and misses for weapons

I'm looking for tips on cleaning this up. I think it's legible, but it sure ain't pretty. In particular, I'd love to clean up the hitCheck function. I've dealt with ...
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4answers
477 views

Artillery game C++ practice project

I've completed a program as a learning experience to make sure I've got the concepts down. I found a practice project online and decided to try it out. The program compiles and runs exactly how it ...
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2answers
809 views

Pokémon style battle game

I haven't been learning Python for too long and I was just wondering how this Pokémon style battle looks? It's based off of this: Turn Based Pokémon Style Game. It's my first proper time using ...
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2answers
99 views

Army strength based on level and modifiers

Right so I was doing a quick project, and sought a quick way to finish one section of my Python code. I handed it in, but I'm well aware that it's bad code, but I was wondering if there was a good way ...
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2answers
1k views

Text based fight game

I learned code about a week ago and I wanna hear some recommendations and stuff I could add to my code. This is a fight system I made for my text based game. Please tell me what I could do better. ...
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1answer
121 views

Class for modifying stats of units

I am specifically looking for input on naming ModifierCalculator and Modifiers. I would also appreciate input on whether ...
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1answer
96 views

Fight simulator

I have been learning Scala for a couple months and want to get a more concrete understanding of proper oop practice. I find it difficult to optimally use traits, abstract classes and inheritance. ...
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1answer
59 views

Action dispatch for a combat class

My problem is that I have a piece of code logic that I'm having trouble fitting into an OO approach, and I was looking for design patterns so that the following code would no longer rely on the ugly ...
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2answers
2k views

A turn based battle simulator (aka Pokémon)

I am embarking on the daunting journey of learning to program on my own two feet and have created a turn based battle simulator (think Pokémon). The idea came from here. It's very crude and could ...
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2answers
252 views

Script for a Civil War game

I'm new to Python, and pretty much programming/scripting. I'm just looking for someone to critique my methods and tell me if there are more efficient ways to do things. ...
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4answers
345 views

Student Showdown - Q and A battle game, part 1: The Champions

Just a self challenge/fun thing. I have a scene where the player picks a character, of course it works but I'm repeating myself an awful lot. I would appreciate any formatting suggestions and making ...
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2answers
438 views

War card game simulator

My teacher wants us to create a program that runs n games of war and calculates the average number of battles, wars and double wars that occurred. He has very specific rules (not necessarily the ...
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1answer
66 views

FPS efficiency for 'attack counter'

I have a code snippet which I wish to improve to increase my program's FPS, but as a beginner in JavaScript, I do not know how. I know the problem, which is the fact my counter mechanism used to delay ...
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1answer
168 views

Simulate Random Risk Battle

For Prof. Yorgey's 2013 Haskell course, I'm working on a homework to simulate a Risk battle. ...
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5answers
2k views

Simple battle class

I'm new to Java, and this code could likely be squashed down a whole heap. How can I make this code simpler and easier to read? chance.base is a percentage. If it ...
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2answers
395 views

“Pure” functional simple Scala battle game simulation

I am a long time imperative programmer (mostly C++) taking my first forays into functional programming with Scala. I am following some online tutorials about functional programming and Scala and I'm ...
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1answer
2k views

Battle a random enemy

I am trying to write a text adventure as my first Python project. For this segment, I wanted a random enemy (part of a class with its own attributes) to appear and then enter a turn based battle with ...
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2answers
942 views

Encapsulated text-based RPG using a randomized combat system

For my rags-to-riches submission, I've decided to improve this code: Text-based RPG game using classes However, I've decided to start off with something different. The original code is more ...
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1answer
920 views

Dice game in Python

Could this script be shortened? ...
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3answers
3k views

Battle system in C++

I am not really having any problems with this. I'm just wondering if anybody has any ideas for a path for me to look down for bettering this little FF turn-based style of game in my free time. I ...
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4answers
1k views

Possible improvements to Risk board game?

Enter risk! This program will roll dice for the game of Risk. The initial input is two numbers separated by a space and if the attackers wish to do a blitz they can add one more space and an "!" to ...
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2answers
119 views