Is there a way to disable buffer swapping in LibGDX every time the "render" call of ApplicationListener returns? I mean - I'm looking on some way to be able to tell the framework if I want the buffers swapped each frame.
The Application interface doesn't expose any such method, neither it is possible using static Gdx.graphics reference.
Side note: please refrain from answers saying I shouldn't or something in this flavor - I know what I need and why I need it.