Unreal Engine 4 is a professional suite of tools and technologies used for building high-quality games across a range of platforms.

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How can I fix the face/normal direction of my 3d mesh in blender/UE4?

So I am playing around with UE4 to make some concept art for a game. I extracted the model I wanted to use from the game's files and imported it into blender. It's a tank with 4 parts: the hull, the ...
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20 views

How does the Unreal Engine transaction (undo/redo) system work?

I would like the transaction system to handle the create/update/deletion of some custom objects. Then I can proceed as follow: // Create custom object: ...
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2answers
161 views

Can I use fonts under C:\Windows\Fonts for text in my game?

I'm using Unreal Engine and their UMG system which comes with only one font by default ("Roboto"). The engine allows importing new fonts so I'm wondering whether I can use the fonts already available ...
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13 views

Unreal Engine Physics creation is slower in Editor

I just figured out that when UPrimitiveComponent::CreatePhysicsState() is called, it calculates the mass, but only in editor, also when i build for non-editor it is faster (standalone) this is not ...
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8 views

Aggregated assets from demo projects in UE4

Unreal engine allows you to download demo projects under the "Learn" tab of their launcher. How do I access the resources and assets used in these projects in an aggregate form? To put it simply, ...
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38 views

How can I fix this error when packaging my Android game in Unreal Engine?

Whenever I try to package my Android game, it gives me an error message in the output log that says "PackagingResults:Error: Error Unknown Error," and thus it doesn't package my Android game. How can ...
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0answers
15 views

spawn object from random instance of actor ue4

exactly what it says on the tin. I want to have the game count the number of a given object in the scene, set the objects into an array, select a random object from that array, and spawn a mob. I am ...
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31 views

What exactly do engines such as Unreal Engine (and other game engines) actually do for you? [duplicate]

Do engines such as Unreal Engine (and other game engines) cut out the need for programmers and just make it needed to have an animator or do they just help animators?
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19 views

Downloading levels in UE4

I'm a total newbie to UE4. I need to make a game which downloads levels, actors, materials etc. every time it starts from the web. What is the best practice to do that? Is it possible using UE4 only ...
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15 views

Unreal Engine - How can I add blur effect at my Camera in iOS

I have requirement to add blur effect at my camera in specific point , it work just fine in pc but when I deploy in my phone it remove the effect According to documentation To turn off Depth of ...
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0answers
26 views

How can I use tilt sensor in iOS iPad to steering a car

I am absolute beginner with unreal engine , I am working in car race project here is my situation : I need to navigate my car in left and right direction using tilt Here is what I do I read tilt ...
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0answers
17 views

How to integrate a dresser with movable drawer in UE4?

I modeled a dresser in Maya. Right now it is divided in 19 objects. The drawer faces are copy and have their own unique place in the UVs and the knobs and back drawers are instances and are stacked on ...
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46 views

UE4 -> HTML packaging not working

In the UE4 editor, if I try to package a project via File -> Package Project -> HTML5 option it creates the package, but doesn't work. A black screen shows up when I try to run the project's HTML file ...
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0answers
49 views

Unreal Engine - Why is the size of even the most minimal HTML5 project ~ 155 MB?

I created a new project in UE4 (ver 4.10.4) with "no starter content" and "scalable to 2D/3D" settings. Essentially, there are a total of 5 assets in the project 1) floor, 2) light source, 3) sky ...
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0answers
65 views

How to load new scenes or models from network in unity or unreal engine?

I have a project to be done. I had done some research to accomplish some features. Event so, I couldn't find some answers. The project needs to have some features as follow; Charachter creation in ...
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0answers
49 views

Light only passes through static mesh when selected - Unreal Engine 4

I just started working with UE4 and this issue has been bothering me for a couple of nights now. There are two questions regarding this problem on Unreal AnswerHub, but none of them offers a solution. ...
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0answers
18 views

What is the implementation of Complex Automation Tests in UE4?

I can write some basic simple automation tests, but the complex ones confuse me. Would I be right in asserting that a complex automation test first runs the GetTests, then runs the RunTest multiple ...
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0answers
30 views

How do I control the game with UE4 Automation testing?

I can do some basic testing with UE4's automation testing, however anything more complex is confusing and the documentation isn't helping. I am using the third person C++ example, and I would like to ...
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1answer
55 views

Making only parts of a mesh destroy in UE4

I am making a 3d, 3rd person shooter game where I want everything to be destructible. UE4 makes this possible by making meshes destructible, but the problem is that when the mesh is damaged, it ...
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0answers
72 views

UE4 - Physics Body Character Movement

'Ello folks! I'm looking for some advice on how to implement a certain system in UE4 - I've been trying to develop this system for a few weeks but it's been a buggy and largely ineffective attempt. ...
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0answers
23 views

Paper2d Networking Issue

I followed the the Paper2d tutorial from Unreal Engine. At part 9 (youtube.com/watch?v=vwZVlgcMGI4) he adds a intelligent lift. It works fine but it's bugged in multiplayer. The Lift location is not ...
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0answers
47 views

Implementing Browser in Unreal Engine 4.10

I am looking to add some oauth to a game I am working on. I can get the user auth to work in the browser that comes with UE4, however there is not any capability to detect changes to the currently ...
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24 views

Custom Scene Component Do Not Register Children

I have made a class that is derived from USceneComponent which contains 4 references for itself and two UStaticMeshComponents. Simply I am trying to make a tree structure. When I first create actor ...
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3answers
210 views

Using Unreal Engine 4 to model Earth

I could not find a game that has modeled Earth completely (i.e., The entire planet and full round model). Does UE4 have a limitation, such as maximum map size, that limits modeling the entire Earth? ...
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1answer
193 views

Why does compiling Unreal Engine fail in Xcode on OS X?

I'm following Ben Tristem's latest course on using Unreal Engine and coding in C++. I have issues getting into Unreal however: when I create a project, it does its stuff, i.e. generates code, compiles ...
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33 views

Blender to Unreal or Unity - will combining animations into one clip for a parent object to store effect workflow?

Hey so I have a gun and a set of rigged hands in blender, and I was wondering if I made a parent object for the gun, hands and everything, took all the animations respectively (such as right hand ...
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37 views

Parallax Occlusion Mapping using Shared Sampler

I'm using the Unreal Engine 4. So here is some custom node code that is supposed to achieve POM: while (i<MaxSteps+2) { texatray=dot(HeightMapChannel, ...
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0answers
30 views

Adjust the Camera Viewport Rect in Unreal Engine

Am new to Unreal Engine. I want to adjust the Camera Viewport Rect so that the camera will render to half of the screen. This is achieved in Unity by changing the Camera Viewport Rect property. How ...
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0answers
9 views

Floor Colision Box Unreal 4.9

When I put some object to be the floor, then if I play the character ignores the object and keep falling. Like the object didnt have the colision box. What am I missing?
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0answers
124 views

Recognize pattern in 3D building environment

I'm currently developing 3rd person building game (as bacheleor thesis). I need to recognize constructed patterns co I can mark corresponding structure as some building (so player can start using that ...
2
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1answer
185 views

How to avoid gimbal lock in Unreal Engine (c++)?

I created an orbit camera (sometimes called turntable camera; similar to the one with the "use UE3 orbit controls" setting in a static mesh view). I attached the camera to a USpringArmComponent with ...
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0answers
9 views

Creating a Shop in the Game for alternative skins Unreal Blueprint [duplicate]

I'm a beginner developer and I'm trying to create a game with some alternative skins. So when the player gets sufficient money, he goes to the menu, open the shop, buy the new skin and select to play ...
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5 views

Creating a Shop in the Game for alternative skins Unreal 4 Blueprint [duplicate]

I'm a indie developer and I'm trying to create a game with some alternative skins. So when the player gets sufficient money, he goes to the menu, open the shop, buy the new skin and select to play ...
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0answers
15 views

Changing the Camera at Some Spots Unreal 4 Blueprint

I'm making a 2D game, and during the level the camera will move together with the player. But in the end, during the final boss, I want the camera to stop and don't move during the fight. How I can ...
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0answers
28 views

Second text render does not show when hit action button in Unreal Engine 4

I am basically making a system to show texts like "E to Open" when player gets close to a chest or door. I use this: When I hit first chest, everything's fine but second or any other text won't ...
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2answers
92 views

Creating Dynamic Weapons in Unreal Engine?

Back Story: Learning Unreal Engine 4 from scratch, I am making a fantasy Darksouls-ish Game. I am Having trouble understanding Creating a weapon and allowing the character to hold it with added ...
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0answers
61 views

Any tips on figuring out programming in Unreal Engine (without focusing mainly on blueprints, or at least a fairly even mix of the two?) [closed]

So for the past few months I've been attempting to learn Unreal Engine. Most tutorials feature blueprints which I guess makes sense as it's new and simple and their solution to artists trying to make ...
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1answer
117 views

Global PostProcess in UnrealEngine 4.10.2

I am new to UnrealEngine and following few tutorials to get started with. I am trying to find "Global PostProcess" (in World Outliner) in UnrealEngine 4.10, but I am not able to find it. Has it been ...
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2answers
127 views

Casting in UE4 to derived class

I’m stuck in understanding of usable actors from survivable c++ example. I have return Cast<AUsableItem>(Hit.GetActor());. I have class AUsableItem. And I have another class AUsableWeapon ...
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20 views

Unwanted Pawn spawn at viewport location

I made pawn Blueprint which I control its rotation with my keyboard. I assigned it to a new game mode then I assigned the latter as the default game mode, then I created a top down camera and made it ...
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0answers
29 views

Unreal 4: Checking out with Git as VCS

I have my editor configured to use git as my VCS. I have my own server in which the repo is hosted. I followed the GIT with Unreal 4 guide. My problem is that I cannot find the "Check Out" option in ...
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0answers
38 views

Unreal Engine 4: How to make blueprints with FBX chunks of DestructibleMesh?

Into my project I imported a .FBX file that contains several small pieces. It's a helicopter rotor with about 220 parts. I now want to write blueprints with these pieces but not only with the whole ...
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1answer
81 views

IK bones stretching vertices to ground during animation (UE4, 3DS Max, using default skeleton)

I modified the 3rd person example skeletal mesh to a simplistic model in 3DS Max 2016 student edition, by deleting all but one faces and building thereon, thus leaving the hierarchy just as it is ...
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0answers
37 views

A reference to a Blueprint Game Mode

I am new to Unreal Engine with a very basic knowledge of working with the blueprints and code together. I am having trouble with making a reference of my Blueprint Game Mode in the code. The question ...
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0answers
179 views

No non–expired provisioning profiles were found unreal engine

I am new to unreal engine. So, I create a basic puzzle project with C++. When I went to XCode to built the product, I fail to build the project. Failed to code sign "QuickStart - iOS". No ...
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1answer
51 views

I want to drop a platform after I land on it

I want to disable z-axis translation lock 2 seconds after my player hits the object in question. I am using Unreal 4. Been slamming my head against it for a week and a half, please save this newb. I ...
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0answers
34 views

How do I correctly import an animation from blender into UE4?

I have animated a conveyor belt in blender. When I import the animation to UE4, the conveyor belt does not move correctly. What am I doing wrong? Here is a link to my blender file: Blender File
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0answers
23 views

Why Unreal Build Engine (UBT) is often recompiling all my files?

UBT recompiles all my files very often, even when I change only one file. Why? Notes: it only recompiles my own files, not UE4 files, I am working on an editor plugin (with a custom FEdModule) so ...
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2answers
143 views

Is there an equivalent of Unity's OnCollisionEnter() in UE4?

I've been looking for how to figure out when two objects are colliding all day. If anyone knows how to do it I would be grateful. What I really want is a similar function to Unity's ...
4
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1answer
168 views

How can I make the player spawn at a specific location on the map?

I'm trying to make a game in Unreal Engine 4.8, I've got a Player Start actor in the main level and a box collision that loads a new level, but when you return to the main level you obviously spawn ...