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I made a game using one of the Unity tutorials on their site and now would like to run on my phone (LG P500). But when I try to run it on the device, it says:

Failure to initialize: Your hardware does not support this application, sorry!

What can I do in this case?

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  • \$\begingroup\$ did you check your project setting? some of the features only works in specific phones. \$\endgroup\$ Commented Apr 27, 2016 at 19:15
  • \$\begingroup\$ I'm not sure what I should look for? \$\endgroup\$
    – brgs
    Commented Apr 28, 2016 at 5:07
  • \$\begingroup\$ check the player settings. make sure everything is marked as default and also check Minimum API level is set to 2.3.3 \$\endgroup\$ Commented Apr 28, 2016 at 5:11
  • \$\begingroup\$ Is there any additional information in the logcat output? \$\endgroup\$
    – fadden
    Commented May 5, 2016 at 19:06
  • \$\begingroup\$ what tutorial did you follow? if you provide a linkbwe might be able to determine if it uses anything unsupported by your version \$\endgroup\$
    – Gnemlock
    Commented Aug 11, 2016 at 5:46

1 Answer 1

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Unity is probably set to build for Android 4.0.3 (or something higher than 2.3.3).

You can change this in the Player Settings.

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  • \$\begingroup\$ "Minimum API Level" - ? It's set to 2.3.1 so probably not this. \$\endgroup\$
    – brgs
    Commented Apr 28, 2016 at 5:06

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