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Unity 5.1 has integrated VR, its in the Build Player Settings as a checkbox. I want a startup scene that is not VR, then when the user starts it enables the VR camera. Can I do that?

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I haven't tested this but it look like the support is in the API, check out this page. docs.unity3d.com/ScriptReference/VR.VRSettings.html – user67588 Jun 19 '15 at 19:52

To enable VR for your game builds and the editor, set the “Virtual Reality Supported” option in Player Settings.

This means you can activate it via the PlayerSettings either via the UI or via Script.

PlayerSettings.virtualRealitySupported = true;

Unity wrote a manual about VR in general. http://docs.unity3d.com/Manual/VROverview.html

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