I'm following this tutorial from Ryan Miller on how to create a rig of sorts from a sprite atlas sheet.
My intention was to put the panda behind a bamboo, but this is what happened:
The bamboo's Z-position has been set to 2, whilst the Panda's has been set to 6.
Here's a 3D look at the problem:
How do I fix this?
FP_PandaArm
s,FP_PandaFoot
s,FP_Panda
relative to Parent's world Z position. You shared only parent's world position, which is 6 in Z. Also use an Orthographic camera if you are not already. Share or check body parts' position in inspector as you did forSmallPandaRig
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