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When I try to export my Unity game to Android, I get this error:

CommandInvokationFailure: Failed to re-package resources. See the Console for details.
F:\Android SDK Bundle\sdk\build-tools\android-5.1\aapt.exe package --auto-add-overlay -v -f -m -J gen -M AndroidManifest.xml -S "res" -I "F:/Android SDK Bundle/sdk/platforms/android-20\android.jar" -F bin/resources.ap_
stderr[
AndroidManifest.xml:4: error: No resource identifier found for attribute 'isGame' in package 'android'
AndroidManifest.xml:4: error: No resource identifier found for attribute 'banner' in package 'android'

What could cause this?

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When I get build errors I usually start by googling the exact error message. For example, searching No resource identifier found for attribute 'isGame' returns answers.unity3d.com/questions/914949/… –  jhocking Mar 26 at 16:43

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