The mediator pattern defines an object that encapsulates how a set of objects interact.
3
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2answers
90 views
Communicating messages to objects
In my MUD game engine, I built a messaging api that allows objects to subscribe to concrete implementations of an IMessage interface. Is there anything glaringly ...
3
votes
2answers
184 views
Mediator pattern implementation for game messaging
I am building out a MUD game engine and want my objects to communicate with each other. There is a wide range of message types that will be sent around, all of which implement IMessage.
I adopted ...
12
votes
1answer
179 views
Use of Mediator Pattern or Proxy Pattern for a game
When a Wizard casts the Monster Summoning spell, all of the summoned monsters shall follow his command. Should the Wizard interact with his summoned monsters ...
5
votes
3answers
226 views
Use of mediator design pattern with mailing list implementation
I have implemented the following scenario for the Mediator pattern sample:
MailingListMediator: Manages the subscription and send the mail back and forth.
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1
vote
3answers
724 views
Marionette.js Mediator ('global' commands vs app controller)
I am currently migrating a large backbone application over to Marionette and am curious as to the opinions on what is a better design for mediating activity between modules.
I have an Application ...
3
votes
1answer
567 views
Simple event mediator
I was trying to explain the mediator pattern to a new developer, and ended up writing a simple event mediator. Thoughts?
EventMediator
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