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How to set default scale on a per bone basis

Does anyone know how I can change the default scale on a per bone basis in Maya? (I'm using 2016) I want the scale to be 1,1,1 for this bone without making it smaller than it currently is. So, I ...
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2answers
79 views

How to make the capsule collider that comes with character controller follow the animations

I'm making a 3D endless running game like subway surf. When I swipe/press down arrow the slide animation starts but the capsule collider isn't following along as it doesn't slides along with the ...
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0answers
58 views

Loading skinned mesh - initially rotated bones, how to set the weights?

I have an mesh that I've exported from 3ds max to my own file format. I use the left-handed coordinate system with Y up and the orientation is expressed as quaternions (both for models and bones). ...