I am working on a school assignment in java and i have come across an error i can't find an answer on.
Somehow, when i call the gethit()
method on an object returned by iterator.next()
i get a stack overflow exception.
I suspect because the gethit()
method (in this specific case) calls on itself recursively. Even though, i think it is strange to get a stack overflow since the recursion only goes 2 or 3 levels deep and my objects don't use an excessive amount of memory.
The shoot()
method that makes the first call of gethit()
public void shoot() {
assert canHaveAsEnergy(energy - 1000);
//Search the target position.
Position laserPos = new Position(getPos().getX(), getPos().getY(), getPos().getBoard());
do {
long nextX = laserPos.getX() + new Double(orientation.getDirection().getX()).longValue();
long nextY = laserPos.getY() + new Double(orientation.getDirection().getY()).longValue();
laserPos.setX(nextX);
laserPos.setY(nextY);
} while (getPos().getBoard().canHaveAsPosition(laserPos) && (! getPos().getBoard().hasAsPosition(laserPos)));
//Hit every entity on the target position.
for (Entity entity : getPos().getBoard().getAllEntitiesOn(laserPos)) {
entity.getHit();
}
setEnergy(energy - 1000);
}
The getHit()
method that recursively calls on itself.
public void getHit() {
ArrayList<Position> neighbours = new ArrayList<Position>();
Position northPos = new Position(getPos().getX(), getPos().getY() - 1, getPos().getBoard());
Position eastPos = new Position(getPos().getX() + 1, getPos().getY(), getPos().getBoard());
Position southPos = new Position(getPos().getX(), getPos().getY() + 1, getPos().getBoard());
Position westPos = new Position(getPos().getX() - 1, getPos().getY(), getPos().getBoard());
neighbours.add(northPos);
neighbours.add(eastPos);
neighbours.add(southPos);
neighbours.add(westPos);
for (Position pos : neighbours) {
if (getPos().getBoard().hasAsPosition(pos)) {
Iterator<Entity> iterator = getPos().getBoard().getAllEntitiesOn(pos).iterator();
while (iterator.hasNext()) {
//Somehow this gives a stack overflow error
iterator.next().getHit();
}
}
}
System.out.println(this.toString() + " takes a hit and explodes.");
getPos().getBoard().removeAsEntity(this);
terminate();
}