The plugin tag has no usage guidance.
0
votes
0answers
14 views
How to cache settings for a Unity editor plugin?
I've written an editor extension/plugin, which basically gives me more options for gui layout (alignment and stuff). My problem is, that all the settings I apply to my scene are gone after some ...
1
vote
0answers
37 views
How to play a sound for a Game Jam Menu Template button in Unity
I'm using the "Game Jam Menu Template" plugin from the asset store in a project of mine and I'm having a bit of a problem with it. See, I'd like it so that a particular button in the menu plays a ...
0
votes
0answers
112 views
I can't add an android plugin to unity
I have spent a lot of time on this, everything seems to be building correctly, but I can't get my plugin to work. Here is what I made so far :
Here is how my hierarchy looks like in Unity :
Classes ...
1
vote
1answer
91 views
Does Amazon Lumberyard support AR yet?
I would like some help regarding whether Amazon Lumberyard supports augmented reality (AR) or not. It clearly mentions VR is supported but nothing about AR support. It looks as if we just have to ...
0
votes
1answer
51 views
How to pass arguments with BungeeCord/Bukkit plugin messaging
I am trying to send a plugin message from Bukkit, to BungeeCord, but can not figure out how to send arguments.
Here is the code from the Bukkit plugin, which sends the message:
ByteArrayDataOutput ...
0
votes
1answer
354 views
WWW(Unity) with HTTPS on Android not working
I'm using a native android plugin my team made for communication with a server, and as it uses HTTPS I use a certificate with it. Everything's fine with that, the problem is that, in Unity, when I try ...
0
votes
1answer
41 views
Why do I get this EventException in Bukkit? [closed]
Could any one tell me why I get the exception (and how to fix it):
Bukkit Plugin Couldn't pass Playerdeathevent to Plugin [org.bukkit.event.EventException]
with this code?
@EventHandler
public ...
0
votes
1answer
252 views
Showing Google Play Game Leaderboard UI not working at all
Trying to figure out what went wrong with this GPG plugin. I followed the instructions and understand the document in order to test run the login and show leaderboard UI via this one. I did make the ...
1
vote
1answer
107 views
Game-App deep linking is working in all android phone, but it is not working in tablets . Do i need to add any manifest code to work it in Android?
This is my manifest, which is used for App indexing auto complete and deep linking.
2
votes
0answers
52 views
How to implement app indexing plugin, by using Prime31 UnityPlayerActivity?
I am implementing the App indexing plugin, using Prime 31 UnityPlayerActivity which is implemented by overriding Androinds onCreate, onStop methods etc, but when I use this keyword in onCreate method ...
0
votes
0answers
117 views
Placing Plugins for sqlite in Unity Projects
I am developing a demo for Sqlite database for android platform. I've placed following files in my project.
Mono.Data.Sqlite.dll
sqlite3.dll
System.Data.dll
libsqlite3.so
It is working fine in Unity ...
0
votes
1answer
39 views
Keeping Players in Groups
tl;dr How can one enforce that groups of players stay together in units in Minecraft?
I'm developing a plugin for a Minecraft server. It's based off feudalistic societies, like Ancient Europe or ...
2
votes
0answers
113 views
Restore IAP in Android using Prime 31
can someone please guide me how to restore purchases in android using prime 31.
What my basic understating is to get the list skus which player has purchased after he logs in with his account and ...
2
votes
1answer
392 views
How to get the mouse events in an unreal engine editor plugin?
I would like to react to user inputs in an editor plugin, how can I do that? In a game I can use a custom Pawn or a custom PlayerController but how can I do it in the editor?
2
votes
1answer
290 views
How will Unity games work on Chrome now that NPAPI is disabled?
As expected, this September Google disabled NPAPI in Chrome, which Unity Web Player relies on. As far as I know, Chrome now has its own API plugin API.
Will the Web Player returning to Chrome without ...
2
votes
1answer
983 views
Create a WebGL native plugin
I am trying to create a WebGL plugin and I read in the docs here:
http://docs.unity3d.com/Manual/webgl-interactingwithbrowserscripting.html
But I'm not sure I understand.
I created a file in Assets/...
0
votes
1answer
86 views
How do you get the player's last car in GTA IV?
I am developing a car control plugin for GTA IV and everything is working except the lock/unlock doors feature.
Despite using the Player.LastVehicle handle, the code only works while the player is in ...
0
votes
1answer
344 views
Google Play Game Services (Unity Plugin) Turn Based Multiplayer List of Open Matches
I took a closer look at Google Play games services Turn based multiplayer, and I cannot find out if I am somehow able to just get a list of all open matches, so that I can implement my own GUI. It ...
0
votes
2answers
854 views
How do I get GL.IssueRenderEvent to work on iOS with Unity 5?
I'm trying to get GL.IssuePluginEvent to work, according to this: http://docs.unity3d.com/Manual/NativePluginInterface.html
I have a plugin made with this code:
extern "C"
{
void ...
0
votes
1answer
98 views
Compiled vs Scripting Plugin System
I'm making a very simple game that revolves mostly around user-created mods. So far I've seen most games using Lua or something like Lua to enable user scripting, but recently I've seen people using ...
0
votes
2answers
961 views
Execute native ios code in unity [closed]
I want to execute native iOS code in unity. For this I have added two files in /plugins/ios.
ViewController.h
ViewController.m
Code for each file represented as under.
ViewController.h
@interface ...
1
vote
2answers
229 views
Is video compositing feasible?
I've been considering the idea of a game client that acted as a video compositor, only drawing, by itself, the terrain, the characters... deferring other graphic elements to separate processes. For ...
6
votes
1answer
698 views
How do I import service references to Unity3D?
I'm attempting access a service reference in Unity. I need two: the SOAP framework and a separate service called ContentVault.
The respective service URL's are:
SOAP: http://api.microsofttranslator....
0
votes
0answers
516 views
Is it possible to use plugins like Admob when creating a UDK game for Android or iOS?
Is it possible to use plugins like Admob or Chartboost for iOS and Android when using UDK?
I am interested in an official or unofficial source where it's mentioned that the plugins are possible or ...
0
votes
3answers
266 views
Securing game plugins / mods for java
I am looking into using Java to write a game core, then writing the game logic separate either in Java, or using something like Python. This way I open up the ability for any future users to modify ...
1
vote
1answer
82 views
OSX Based Equivalents for Stacking Normal Maps?
I've been looking for an OSX based alternative to the Windows based xNormal and NVIDIA textures tools for stacking normal maps in photoshop.
Can anyone recommend something, whether it's a standalone ...
4
votes
2answers
839 views
Game Editor plugin architecture
I'm creating 3D Game Editor for my own use. As rendering i took Ogre3D and MFC as UI.
I faced with architecture problem.
I am using Document/View architecture and for each Doc. i create new ...
2
votes
1answer
406 views
TF2 plugin signature (Source SDK)
I am working on the server plugin for TF2. I need it for getting some stats from game (no hacking and cheating). My problem: I got message "No valid signature found..." while testing my plugin. But I ...
4
votes
1answer
668 views
How could I implement my library/game to run in a browser plugin?
I usually code cross-platform, to build as native code for Mac Linux and Windows,
but I clearly see the value in being able to display my game in a browser.
Could you guide me in doing such a task? ...