Unityscript is one of the scripting languages available for the Unity engine (other languages are C# and Boo).

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Second Animation is not working after Collision?

I want to show an accident of Character with car. so I wrote this code and in update function I wrote this... if (Once) { Criminal.GetComponent<Animation> ()....
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1answer
31 views

Why is my button script not working?

Okay so i'm new to C# and i made this script. The goal i have in mind is that when the player is on the button and presses a button ( W in this case ) the button is switched from on to off ( or vice ...
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1answer
25 views

Can not access GUIText in instantiated prefab

I have a prefab with the following component structure: Block Quad RawImage GUIText When I instantiate it and try to access the GUIText, I get the output of 'null'. Here is the code, I am using to ...
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1answer
73 views

Help with this enemy kill code [closed]

I'm trying to make an enemy for my game, and everything works, except for the bit of code where the enemy is supposed to die. My player attacks but nothing happens. I filled in the prefabs, I have ...
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37 views

Disable global fog from camera

Does anyone know how to disable global fog from a particular camera? I have two cameras in my scene; one is a mini map camera, where I need to disable global fog. I have checked this answer and the ...
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1answer
45 views

Unity swapping textures not working, weird?

i made two textures for my 3D game character. i can use both of them by dragging them on my player but i wanna do the same through code. i searched and found that people are either using: 1) rend....
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2answers
94 views

Unity 5.3 with C# - Toggle Sound On/Off

I'm working with Unity 5.3 with C# as code editor These are what I have : I have 2 scenes in my project : home and options. I have bg object on both scenes. Both bg objects have Audio Source ...
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1answer
36 views

Unity - Permanent force when a rigibody without gravity hit a collider

I'm actually working on a 2D game, and stumbled upon something rather strange in Unity. The issue occurs pretty specifically, so the description will be long: In the scene, I have a flying object, ...
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18 views

SteamVR TrackPad - How can I check to see if trackpad has been pressed and being held down in Unity?

I'm looking to figure out how to go about checking for user trackpad clicked and held input. What I am trying to do is execute a rewind and forward button using the trackpad. When you click on the ...
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1answer
41 views

C# Script file is not showing in Onclick Event in Unity 5.0.4f1?

I uploaded the levelLoader file to the gameobject. Still, when I drag the script file onClick Event, the no function is null. Why? Can anybody help me? C# code: using UnityEngine; using System....
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2answers
27 views

In Unity - Move a GameObject at Animator State

I want to move one of my GameObject to a different vector 3 position, when animator transit to a new state. How do I do it? Also there shouldn't be any delay.
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111 views

Shoot diagonally with Unity 2D

I'm working on a shoot script where the player can shoot right, left and to diagonal directions like right up and right down. All of this I can make, the player shooting to left, right and right up ...
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1answer
40 views

Explosion script. My object don't rotate

I have some problem. After explosion, my gameobject dont't rotate. Instantiate(explosion, transform.position, Quaternion.identity); GameObject changes its position, and the rotation remains old. ...
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36 views

Calculating Jumps in Unity3D

I'm currently learning Unity, and having a hard time when making a Character jump.So I can jump and move fine, but most of the time is just: Search for tutorial, understand a few things, adapt code ...
0
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1answer
63 views

How to start simple game development with Unity 5 [closed]

I want to start developing games with Unity because it's easy to learn, but I don't know where to start. My questions are: - Which preparations should I make for a game? - Are there any tips and ...
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2answers
333 views

Unity Random.Range not repeat same position

I have this code that generates blocks in random position and it works but some times it generates blocks at the same position ,how can I fix it? var dupeobject : GameObject; function Start(){ ...
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2answers
30 views

Character doesn't move anymore after gameover and clicked play

When my character died it displays gameover and goes back to main menu, then if I clicked play I can see my character however I can't make it move anymore. Any suggestions? For game over: #pragma ...
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2answers
26 views

My player died and if i clicked play in the main it will go to the last scene and say gameover [duplicate]

I am trying to make a gameover scene where in if the player is game over The game will go back to the main or start up then when I press play it will start new game however if i am game over and go ...
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2answers
55 views

Any idea to be able to make the character still continue the game until no heart left

I am newbie I am making a 2d game in unity 3d my code for the character game over is this.. I can get the heart less one heart if game over but turn back to five again I just want to decrease heart ...
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1answer
77 views

Why is perlin noise generating flat terrain in Unity?

I am trying to generate terrain using perlin noise however the terrain being generated is a plateau. Here is the code that I'm using: var xlength = 65.0; var ylength = 65.0; var scale = 4.1f; var ...
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0answers
50 views

Multiple animations with one trigger?

When the zombie character touchs this trigger, I need one more animation to play. The first animation clip would be 'run', and the second triggered animation would be to attack me. I am fairly new to ...
1
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1answer
40 views

Slow down in the same time over different distances

I'm trying to slow down a object over different distances in the same time, say 3 seconds. My slow down code is. function lerpSpeed (speed: float, lerpSpeedTime: float) { ...
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0answers
136 views

2D Unity: How to make a enemy jump from a navmesh platform to another?

I'm currently working on a 2d platformer, however I came across an issue where the enemy moves within a certain range of the platform. In this case I use a navmesh to limit the enemy's movement ...
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0answers
25 views

Prevent gameworld clicks working on Editor but not on device

I'm having a small problem with my game. I have a UI label to act as a pause button (with EventSystem/Trigger in canvas), but if you click it, the game reacts too, so I have the following code to ...
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3answers
121 views

How to move a object to a target point like sine wave in 2D world

I want to move my gameobject to move point A to target point B like sine wave, I have used Vector2.Lerp but its just straight line. so far I tried many ways and I managed this //sine wave vLastPos = ...
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1answer
62 views

Building a game project in C# for Unity in VS?

Say that a project needs to be created from scratch for later use in Unity, for scripts. What is the ideal way to setup this without using a template in Visual Studio? Can this be created in C# with ...
0
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1answer
65 views

Play/Stop All Animations in a Project

I see that there's a way to get each animation clip like the following, but is there a way to get all of the animations in a given project and play/stop them at the same time? public class Anim: ...
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1answer
45 views

For each array within array using Javascript in Unity

I am trying to randomly generate some values for a character using Javascript in Unity. I have two arrays, one for colour, and one for body type. I want to get one value out of each array, randomly, ...
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2answers
56 views

How do I pause and unpause gameobjects on is own in the scene without pressing keys in unity3d

I can't get my gameobject to pause or unpause in the scene in Unity3d. I need the game to pause for a couple of seconds maybe longer than unpause by itself. Here is my script : using ...
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1answer
37 views

How do I make Text Mesh appear five seconds later and disappear from the scene in unity3d [duplicate]

I have a text mesh in my scene. I don't want the test to show right when the scene starts . I want to text to show up in the scene five or ten seconds later on the screen and than the text disappear ...
0
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1answer
22 views

FPS Android game that moves the gun as user swipes the screen

I am Making a First Person shooter game for android. Gun moves in all directions I swipe left right up or down. But the speed is so slow. How can i increase it's Speed.Here is my code. void ...
5
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2answers
1k views

How to keep a round body rotating without rotating it's center

I want to make a game in Unity in which the Player is a sad star. I want to have the points (The "arms and legs and head") of the star to rotate like a circle but to keep it's face (which is in it's ...
2
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3answers
149 views

Finding Object by scene loaded? (LoadSceneMode.Additive)

I learned how to Load and unload scenes in unity. using LoadSceneMode.Additive. I like to spit up my scenes as much as possible and retain the stuff I need as I go along. I'd like to be able to find ...
3
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2answers
152 views

What is wrong with my Chest script?

I'm making an RPG in Unity3D and I am trying to make a script for a chest to open. So I built this script! But it doesn't work. I just want some help fixing this script. #pragma strict var Text : ...
1
vote
1answer
120 views

How can I use a display as a background in unity?

I have a dancing game that I am trying to make and I have a stage where a character dances and a script to switch cameras inside that stage. What I am trying to do is set those cameras to display 2 ...
1
vote
3answers
102 views

How to Display hints to user when he is inactive for more than 5 sec in unity?

I have made a 2D Game using unity in which user has to select objects of similar color and now i want to display hint when user is unable to select the color for more than four seconds. I want ...
1
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1answer
103 views

What's wrong with my animation trigger script?

So I am making an RPG and I am setting up the player. I am trying to trigger an attack animation by pressing a button. I wrote this down and I get an error that says "Expressions in statements must ...
0
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1answer
127 views

my android game works very well on unity editor but not on device [closed]

Im working on a android unity project. My game works very well on the editor but, when i build it and run it on blue stacks emulator, it starts working corruptly. Bullets shoot twice in a time. When ...
1
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1answer
102 views

How to stack sprites?

I am currently working on a 2D game in Unity, I am using Animation Controllers / Animators for the different slots of armor on the character. The scripts set the Animation to the player object and ...
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2answers
41 views

How to use prefab only when in inventory game object?

I created an empty game object named "inventory", whenever I click on an object it transfers into that game object : and I got this far with the script: //Transforms public Transform Knife; //will ...
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3answers
2k views

A python script controlling a Unity game

I wish to build a simple game in Unity such that the objects in the game can be controlled via a Python script (or a code in any other programming language). Is this possible? If yes then how? If no ...
1
vote
2answers
292 views

How to use touch screen for movement instead of keyboard narrow keys

I wrote this code and run the game on my desktop, now I need to build this game for android and I need to change to touch to move the player, what it should be changed in the following code and what ...
0
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0answers
94 views

Player character not moving

i am trying to make an fps game but my character won't move. i have tried different scripts for more than a week. Any help will be appreciated. Thanks! using UnityEngine; using System.Collections; ...
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0answers
32 views

plane bend problem

I thought to make the objects to view in the direction where the camera faces. But i have encountered a problem, When the camera goes near to the object, It bends. I don't know how to solve it. Here ...
1
vote
2answers
122 views

How can I select a object (canvas) with tag using Physics.Raycast?

I made this C# script, becase I want select a Button of the menu(canvas) for choice the dificulty of the game, but I don't want select with mouse I just want select with Aim, and I made this script ...
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2answers
135 views

Is it possible to use Java as a scripting language in unity? [duplicate]

I wonder if its possible to use Java as a scripting language in unity to create a basic 2d game?
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2answers
93 views

How to make the wheels rotate depending on the speed of the vehicle

I want to know what the right formula is, or a way to make the wheels rotate with the speed of the vehicle? What is the standard way to make wheels look realistic and natural? Do developers use other ...
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0answers
87 views

how to simulate tank tracks(something that is around all wheels, dont know what is called)

im trying to simulate the part of tank that rotates around all wheels and i dont know what is a good way to do that. can you give me some hints to do that?
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1answer
87 views

Why do I have to do minus-equals for the x-coordinate but plus-equals for the y-coordinate?

I found a simple script in C# in Unity5 to make the camera follow the mouse: xRotation -= Input.GetAxis ("Mouse Y") * lookSensitivity; yRotation += Input.GetAxis ("Mouse X") * lookSensitivity; ...
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votes
2answers
437 views

what is perfect manner to load scene and than player position.? unity 5.3

Here i have problem with scene and object position. My problem is position of object/player changed after load scene. I don`t know why this happens?. I have saved my object position with "playerprefs"....