The identification of the real-world geographic location of a player.

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4
votes
2answers
706 views

Is there an efficient way to identify in which run-time generated room a character is, in a non-grid 3D environment? How?

Here is what I am trying to implement. I wrote a script that allows the player to place walls during run-time, in non grid-based 3D environment (walls can be diagonal with rotation ...
0
votes
2answers
57 views

Optimal way to find point D that lays at the perpendicular line between point A and line BC

I am trying to write a script in C# to find the position of point D in 2D space in a specific scenario. I know the (X,Y) position of point A, which never happens to be on the line that contains the ...
1
vote
1answer
30 views

How to write a custom map canvas and project coordinates on it? [closed]

I am writing a game with Objective C ( xcode ) and I need to use the users location service to mark their position on a map but since I need to create my own map component, I am not able to use the ...
8
votes
4answers
317 views

Is there any way to verify the GPS location data received from client?

The answer to this question may be "NO" but it's quite important so I think I might as well ask. This should be a problem for all client-server location-aware games where player locations in the ...
3
votes
4answers
451 views

Is it possible to physically locate a game console?

In theory, is it possible to locate an Internet-connected console? After all, Google Maps can find my computer's location. Can a console connected to the Internet be found in the same or a different ...