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90 views

How can I improve this OpenGL Code (LWJGL, Particles)

I wrote a small particle engine in Java for my Pong clone. I read that changing a texture is very expensive in OpenGL, so I tried to change the texture as few times as possible. Therefore I change the ...
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62 views

Java reflection and static classes

I try to intercept some OpenGL calls for testing my rendering classes. Reflection is used for replacing the OpenGL backend. I feel this class is badly written and I need advices for refactoring it. ...