Tagged Questions
0
votes
0answers
49 views
pygame object returns wrong button object
Another question from dumb developer :)
I have class for window:
class MainMenuWindow(Window):
# singeltone:
_instance = None
def __new__(cls, *args, **kwargs):
if not cls._instance:
...
-1
votes
2answers
171 views
bump map from color map (RGB) generation?
Is there a library like PIL (Python Imaging Library) which takes a RGB image (pixel data) and generates a bump map image?
If not, how can I do that? I know the results might not be very good.
I know ...
3
votes
1answer
182 views
Pygame performance issue for many images
I've made a script for generating a game world based off of image pixel data.
Trying to make a python map editor
My progress so far has resulted in a program which loads an image and draws sprites ...
1
vote
1answer
149 views
Pixelated and incomplete image when loading with pygame.image.load
This is the image I'm trying to load on the surface, an 40x40 Ubuntu logo:
Ans this is how it looks when trying to show the image on the surface via the blit method:
I'm trying to load different ...
5
votes
1answer
908 views
How can I resize pixel art in Pyglet without making it blurry?
I have a tileset of 8x8 pixel images, and I want to resize them in my game so they'd be double that (16x16 pixels, e.g. turning each pixel into a 2x2 block.) What I'm trying to achieve is a ...
1
vote
2answers
318 views
Pygame circular cropping/masks
I have been going through the documentation and the Pygame functions and classes today, but couldn't find a reasonable way to either create a circular crop of an image or how to use a mask to perform ...