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C/C++ Arduino Raspberry Pi (cross compiling) Node.js
  • Biicode
    • Installation
      • Install Biicode
      • Install C/C++ tools
      • Debian based distributions
      • Arch based distributions
      • Run biicode from source
      • Install C/C++ tools manually
        • Verify your installation
      • Connect through a proxy server
    • Getting started
      • Basics
      • Create your first project
        • [optional] Keeping #includes short
      • Using an IDE
      • Build and run
      • Publishing
    • Dependencies
      • Dependencies
      • Modifying the version you depend on
        • Depending on a block track
    • Publishing
      • Tag a version
      • Private blocks
    • Custom build configuration
      • CMake basics
      • Where is biicode´s “magic”?
      • Define and prepare targets
        • Which source code files are part of the block’s library
        • Choose STATIC or SHARED library
        • Modify which executable targets are made
        • Which source code files are part of each executable
        • Modify which test targets are made
      • Configure targets
        • Configure library target
        • Configure executable target
      • Select build type: Debug or Release
      • Complete variable reference
    • Adapt your library
      • Concepts to understand
        • Key facts
      • Without a previous CMakeLists.txt
        • 1. Look for unresolved dependencies with bii deps
        • 2. Execute bii build
        • 3. Test the libary’s reusability
      • With a previous CMakeLists.txt
        • Option 1: Let biicode do its job in an isolated file
        • Option 2: Build your own target library and link them to BII_LIB_TARGET
        • Option 3: Adapt your CMakeLists.txt filtering files
    • Advanced Usage
      • Custom Layouts
        • Simple Layout
        • TMP Layout
        • Classic Layout
        • CLion Layout
      • Tests
      • Open multiple blocks
        • Working with your own blocks
        • Opening your block
        • Publishing updated code
        • Closing edited block
        • Working with any published block
        • Open a block
        • Publish the changes
        • Close the block
        • Depend on the block you’ve just published
      • Toolchains
      • Override a dependency
        • Override a dependency with block tracks
      • Advanced build configuration
        • Publish, share and reuse CMake scripts
        • Overriding dependencies build options and configuration
      • Publish a block track
        • Publish a new block Track
      • Private blocks
    • Examples
      • Basic Compression Library
        • Simple Huffman Compression - Uncompression
        • Open and build
      • Boost Libraries
        • Boost.Lambda
        • Boost.Coroutine
        • Alternative setup call
        • Extra configuration variables
        • Contribute to the setup scripts
      • Box2D
        • Bounces of a circle falling
        • Open and build
      • C++ challenge
        • Create a new project
        • Copy the code
        • Find and retrieve dependencies
        • Build and run
      • CImg
        • Tron game
        • Open and build
      • Crypto++
        • Encrypt a message
        • Open and build
      • CSparse
        • Read a matrix and solve a linear system
        • Create a new project
        • Open and build
      • cURL
        • HTML page gatherer
        • Open and build
      • Eigen
        • Middle rows from a matrix
        • Open and build
      • Expression Parser
        • Simple form of mathematical expression parsing
        • Open and build
      • fit
        • Tests
      • Flatbuffers
        • Charge a *.fbs file and generate a C++ header
      • Freeglut
        • 1. Create a new project
        • 2. Creating reusable code
        • 3. Find dependencies
        • 4. Build and run
      • GLFW
        • Running the examples
      • GLUI User Interface Library
        • GLUI Window Template
      • Google Mock (GMock)
        • GMock Examples
        • Mocking a simple function
      • Google Test (GTest)
        • Testing a factorial function: Simple test
        • Testing a factorial function: Test suites
        • Open and build
      • HTTP Server
        • How does it work?
        • How can I use it?
        • The code
        • Supported Operating Systems
        • More information
        • List of dependencies
      • json11
        • Simple convert data to json and vice versa
      • json++
        • Simple parser and converter from JSON to XML
      • Miniutf
      • Multivariate Splines
      • libuv
        • Http client/server application
        • Change libuv’s version
      • Little CMS
        • ICC Profile Examples
        • Open and build
      • Log4z
        • Fast stream log strings test
      • lwan Web Server
        • Hello World Example
      • MiLi
      • MuParser
      • OpenCV
        • Showing an image and detecting faces
        • Open and build
      • OpenSSL
        • Encrypting with MD5 and SHA1
        • Develop your project
        • Open and build
      • POCO
        • PDF example
        • Using NetSSL_OpenSSL or NetSSL_Win library
      • PTypes
      • SDL
        • Graphical window interface
        • Open and build
      • SQLite
        • Shopping list database
        • SQLite++ Wrapper
        • Open and build
      • TinyThread++
        • Open and build the examples
        • Simple Hello World with a thread
        • Draw a fractal
      • Zlib
        • Usage example (difficulty: medium)
      • ZMQ
        • Simple client-server with C++ binding
      • ZMQ with Google Protocol Buffers Serialization
    • Integrations
      • Generators and IDEs
        • Eclipse CDT
        • Visual Studio
        • CLion
      • IDEs and VCS
      • Git (GitHub, Bitbucket, etc.)
        • With a new repository
        • Create a block from a git repository
        • Publish from git commit
      • Continuous Integration
        • AppVeyor
        • Travis CI
      • Koding
      • Doxygen
        • Create a Doxyfile template
        • Edit your Doxyfile
        • Generate the Documentation
    • Reference
      • biicode.conf: configure your biicode projects
        • [requirements]
        • [parent]
        • [paths]
        • [dependencies]
        • [mains]
        • [tests]
        • [hooks]
        • [includes]
        • [data]
      • Commands
        • bii build: build your project
        • bii buzz: init, find and build
        • bii clean: delete meta-information
        • bii close: finish editing published blocks
        • bii configure: configure your project
        • bii deps: show block dependencies
        • bii diff: compare block versions
        • bii find: find your external dependencies
        • bii init: creates a new project
        • bii new: creates new blocks
        • bii open: edit published blocks
        • bii publish: publish your blocks
        • bii setup: install necessary tools
        • bii test: test your code
        • bii update: update a block
        • bii user: specify your username
      • Configuration Files
        • layout.bii: define your project layout
        • policies.bii: defining the policies for the code you want to reuse
        • ignore.bii: filtering your files
        • settings.bii: defining your tools and preferences
        • types.bii: configuring non-standard file extensions
    • Release notes
    • FAQs
      • Is biicode free?
      • Is biicode an editor in the cloud?
      • Is biicode a VCS?
      • Can I use biicode with my favourite VCS?
      • Which languages are supported?
      • How does biicode relate to Maven, NPM, PyPI...?
    • Troubleshooting
      • Eclipse projects: “Launch failed. Binary not found” (OS X)
      • g++ doesn’t compile simple code, using thread header
      • Default Build Configuration with bii build not working
  • Arduino
    • Installation
      • Install Biicode
      • Install Arduino tools
      • Install Arduino tools manually
        • Install Arduino SDK manually
    • Getting started
      • Installing biicode and Arduino tools
      • Create your project
      • Define your board
      • Build and upload your program
      • Depending on Fenix Blink
      • Build and upload
    • Arduino commands
      • bii configure -t arduino: configure your project
      • bii build: build your project
      • bii arduino:upload: send your code into the Arduino
      • bii arduino:settings: configure your Arduino settings
      • bii arduino:monitor: start a serial monitor
      • bii configure –toolchain=arduino: enable, disable or change the Arduino cross compilation
    • How to
      • Eclipse IDE configuration
        • How to import your project
        • How to fix “Unresolved inclusion: Arduino.h”
      • Configure your SDK, port and board
        • I changed my Arduino’s port, what happens now?
        • How can I change my Arduino project properties?
        • bii arduino:settings options
      • How to adapt your code
        • 1. Projects with one single .ino file
        • 2. Projects with multiple .ino files
      • How to use the Arduino Yun
        • Download Arduino 1.5
        • Configure your settings
    • Examples
      • Arduino Serial Monitor
        • C++ code
        • Turn ON/OFF one LED
      • Servo and LCD 2x16
        • What do we need?
        • Scheme
        • The code: Display the servo angle into a LCD
        • Build and upload the code
      • Arduino Serial Interface
        • How does it work?
        • How do I use it?
        • C++ code
        • Arduino code
        • Build and run!
    • Troubleshooting
      • Launching Arduino IDE, I get an error ./arduino: 22: ./arduino: java: not found in Ubuntu
  • Raspberry Pi Cross Compilation
    • Installation
      • Install Biicode
      • Install RPI tools
      • Install RPI cross-compiling tools manually
        • C++ tools installation
        • Raspberry Pi tools installation
    • Getting started
      • 1. Installing biicode and C/C++ cross-building tools
      • 2. Create your project
      • 3. Build and run your program (cross-compiling)
      • 4. Send your executable to your Raspberry Pi
      • 5. Depending on WiringPi
    • RPi commands
      • bii rpi:send: send a bin folder
      • bii rpi:settings: configure your Raspberry Pi settings
      • bii rpi:ssh: connect by ssh with the Raspberry Pi
      • bii configure –toolchain=rpi: enable, disable or change the Raspberry Pi cross compilation.
    • How to
      • Installing the biicode package from downloads page is too slow
      • Output selection and volume control
      • Raspberry Pi GPIO Pin Layout
    • Examples
      • WiringPi: C GPIO library
        • How to make a LED blink with Raspberry Pi
        • How to use the RPi PWM output to control a motor
        • How to use softServo to control a Servo
      • HTTP Server: how to control a led by web
        • How can i use it?
      • A funny moving doll with Raspberry PI and biicode
        • You just need paper, scissors, a servo, a Raspberry Pi and biicode!
        • Choose the paper doll you like most
        • Putting it all together!
        • Stick the head to the servo and put the servo in the body
        • Connect the servo to the 5v, GPIO17 and 0v pins
    • Troubleshooting
      • Is it possible to change the version of gcc used for cross-compiling to the Raspberry Pi?
  • Node.js
    • Getting started
      • 1. Installing biicode and node.js
      • 2. Create your project
      • 3. Run your program
      • 4. Depending on redis
    • How to
      • Run your node programs
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  • biicode docs
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Koding
Reference

Doxygen¶

Doxygen is the standard tool for generating documentation from annotated C++ sources. You can download it from its downloads page.

  • It can generate an on-line documentation browser (in HTML) and/or an off-line reference manual (in LaTeX) from a set of documented source files. There is also support for generating output in RTF (MS-Word), PostScript, hyperlinked PDF, compressed HTML, and Unix man pages. The documentation is extracted directly from the sources, which makes it much easier to keep the documentation consistent with the source code.
  • You can configure doxygen to extract the code structure from undocumented source files. This is very useful to quickly find your way in large source distributions. Doxygen can also visualize the relations between the various elements by means of include dependency graphs, inheritance diagrams, and collaboration diagrams, which are all generated automatically.

Create a Doxyfile template¶

~$ cd /blocks/[USER]/[BLOCK]
~/blocks/[USER]/[BLOCK]$ mkdir docs
~/blocks/[USER]/[BLOCK]$ cd docs
~/blocks/[USER]/[BLOCK]/docs$ doxygen -g

Edit your Doxyfile¶

The minimal info that you need to change in your Doxyfile is the following tags:

PROJECT_NAME           = "My Project"

OUTPUT_DIRECTORY       = .

INPUT                  = ../

FILE_PATTERNS          = *.c \
                         *.cc \
                         *.cxx \
                         *.cpp \
                         *.c++ \
                         *.h \
                         *.hh \
                         *.hxx \
                         *.hpp \
                         *.h++ \

Generate the Documentation¶

~/docs$ doxygen Doxyfile

#Open the /docs/html/index.html with your web browser.

All the info of the previous examples have been written taking as reference a docs folder inside your block.

However, you can create your Doxyfile where you want changing the INPUT tag in your Doxyfile.

For example, to generate the docs folder in you project, you need to specify: INPUT = ../blocks/[USER]/[BLOCK_NAME]/.

Read more info about doxygen in the official documentation.

If you want to make your own main page, you can create a DoxygenMainpage.h in the docs folder with the following sections:

/**
@mainpage  TITLE_OF_YOUR_HOME_PAGE

@author YOUR_USER_NAME and all the info about the author

Description of you block

@section TITLE

Section info
*/

A good example is libfreenect/doc/DoxygenMainpage.h:

../../_images/doxygen.png
/**
    @mainpage  libfreenect
    @author The OpenKinect Community - http://www.github.com/openkinect

    Cross-platform driver for the Microsoft Kinect Camera

    Website: http://www.openkinect.org

    @section libfreenectIntro Introduction

    libfreenect is an open source, cross platform development library for
    the Microsoft Kinect camera. It provides basic functionality to
    connect to the camera, set configuration values, retrieve (and in some
    cases decompress) images, and provides functionalty for the LED and
    Motor.

    @section libfreenectDesignOverview Design Overview

    libfreenect provides access to devices via two structs:

    - A context, which manages aspects of thread safety when using
      multiple devices on multiple threads.
    - A device, which talks to the hardware and manages transfers and configuration.

    Either or both of these structs are passed to the functions in order
    to interact with the hardware. The USB access is handled by
    libusb-1.0, which should work in a mostly non-blocking fashion across
    all platforms (see function documentation for specifics).

    @section libfreenectShouldIUseIt Should You Use libfreenect?

    The main design goal of libfreenect is to provide a simple, usable
    reference implementation of the Kinect USB protocol for access via
    non-Xbox hardware. With this in mind, the library does not contain any
    algorithms relevant to computer vision usages of the camera.

    If you are looking for machine vision algorithms, we recommend the
    OpenCV library, available at

    http://www.opencv.org

    If you are looking to use the kinect in a larger framework that may
    involve other depth sensors, we recommend the OpenNI framework,
    available at

    http://www.openni.org

    Note that libfreenect can be used as a hardware node in OpenNI.

*/
Koding
Reference

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