Eclipse is an open source IDE and platform for building applications. There is a wide variety of plugins for various programming languages and other development-oriented tools (such as modelling, database browsing, etc.).
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2answers
91 views
How can you exit a game, when you hit your enemy?
I have a game where you are going to dogde the enemy's. So i want to do so if you hit the enemy, the game exits. How can i do that?
0
votes
2answers
44 views
Running Slick2d outside of the IDE
I am looking for advice how to solve an exception I am getting,
I've looked around and seen people get the same error but most people whom had it seems to run on old graphics drivers and once they ...
0
votes
0answers
41 views
Why do i have get the undefined reference to 'IMG_Load' for SDL2 using Eclipse?
I'm trying to load a '.png' image within an SDL window using the 'SDL_image library'.
I know this problem has been outlined multiple times online but i still have the same problem after checking all ...
1
vote
1answer
65 views
SDL_Image setup problems on windows / mingw 64 / eclipse
I've been a software developer for a while, but I haven't done C++ in a long time and I thought I'd try it out with some game developement. I'm following the tutorial on youtube for Remaking ...
0
votes
0answers
21 views
android batcher.draw animation libgdx is not working for some reason [duplicate]
my GameRenderer class is:
public class GameRenderer {
private GameWorld myWorld;
private OrthographicCamera cam;
private ShapeRenderer shapeRenderer;
private SpriteBatch batcher;
...
0
votes
1answer
117 views
How to correctly setup latest LWJGL libraries to Eclipse?
A year ago, I understood how to setup LWJGL in a project in Eclipse IDE.
Now LWJGL has a lot of changes and another file structure.
I downloaded the latest release, LWJGL 3.1.0 build 40. From the ...
0
votes
1answer
45 views
Need help in making buttons for MenuScreen in Java
I'm making a Menu for my game and I made the MenuState(class) and made a MouseManager(class, implemented MouseListener and MouseMotionListener) and they are different class in different folder. Here ...
0
votes
1answer
90 views
Collision detection problem in Java
I have a problem in my game. My player cannot move after I put collision detection from this video: https://www.youtube.com/watch?v=DadImcUt9Nk&index=22&list=PLah6faXAgguMnTBs3JnEJY0shAc18XYQZ
...
0
votes
1answer
64 views
Failed to initialise the LWJGL display
I added the fix of adding this line "Dorg.lwjgl.opengl.Display.allowSoftwareOpenGL=true" to vm arguments, updated my drivers but nothing is working......my error message still remain same has shown in ...
0
votes
0answers
38 views
LibGDX in Eclipse unable to detect correct opengl version
I am unable to run any libgdx project in eclipse. It keeps on throwing an exception about my video driver does not support opengl. I am using Intel HD graphics 3000. There are similar threads like ...
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0answers
73 views
GUI, interface/listener equivilent in c++
brief intro
I am currently working on a game engine using SFML for a small project, Coming from Java I know a fair bit but unfortunately I have come across a lot of snags (to be expected when ...
1
vote
1answer
95 views
C++ class hierarchy issue [closed]
I am taking the step of moving on from Java over to c++, I have been working on my own custom game engine in java for a while so have a good understanding of polymophism, inheritance etc.
Now to the ...
1
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0answers
109 views
Error “glGenBuffers is ambiguous” in Eclipse Mars [closed]
I have called a function, which is part of OpenGL correctly.
uint vboId;
glGenBuffers(1, &vboId);
This is definitely correct because the program successfully runs.
The error shown when I hover ...
1
vote
2answers
191 views
Making walls in OpenGL [closed]
How do I make walls in JOGL 2.0 in Eclipse?
So far, I've tried it with listing vertices, until I realised that was a C method while I need to work it in java.
0
votes
1answer
190 views
Making a house in jogl java eclipse?
here's what I'm trying to do:
One house, with 3 rooms, a window in two rooms, doors in the front and back of the house and into each room (the back door has to be through one of the rooms). I've added ...
0
votes
1answer
17 views
libgdx: 2nd var of myClass()'s values saving to/overriding 1st var of myClass()
I'm using libgdx with Eclipse.
PROBLEM:
In the class inputHandler I have a list of buttons, menuButtons, composed of 2 buttons: playButton and retryButton.
They both belong to the class ...
0
votes
1answer
115 views
The import aurelienribon cannot be resolved
I've been having problems with using the Tween Engine by aurelien ribon for a Splash Screen for my 2d game. I'm using Eclipse and libgdx.
I've tried rebuilding, clean...-ing, and refreshing.
I've ...
-1
votes
2answers
113 views
Removing default badlogic from desktop launcher [closed]
I'm making a game in java/libgdx. when I run the code in the desktop launcher it gives me a bunch of errors. All the errors are from the badlogic default package.
My code:
package com.wyvern....
1
vote
1answer
67 views
libGDX sprite image not updating Event Handling InputHandler
I created a separate inputHandler class implementing InputProcessor. I'm using Event Handling (libgdx github page: https://github.com/libgdx/libgdx/wiki/Event-handling)
public class inputHandler ...
1
vote
2answers
164 views
How can check a collision between 2 non-axis aligned boxes?
I'm making a simple and easy game and I need to detect the collision between 2 boxes. It only needs to return trueor false, no physics involved.
I started working and couldn't find an algorithm that ...
1
vote
1answer
332 views
In Eclipse using libgdx, what does “project description file is missing” mean?
In a sudden case of nostalgia, I switched my eclipse workplace from my working libgdx projects to an older one. After looking through my old stuff I had some problems switching it back, since I didn't ...
1
vote
1answer
422 views
LibGDX Android Application only running once
I'm having trouble trying to figure out why my LibGDX game only runs successfully once on Android.
Assuming the game has not been installed on the device, when I run the application from eclipse the ...
0
votes
0answers
18 views
Lost connection to forge in eclipse
So I am using eclipse to make mods for Minecraft. I recently took a break and was doing other things. My problem is when I came back to it, all my work was gone. There is nothing in the file explorer. ...
2
votes
2answers
277 views
How can I load a level using a sound file? [JAVA] [closed]
I'm trying to load a level from a music file (mp3, midi, etc, I'm not picky) for a rhythm-based game. I must be searching in all the wrong places because I can't seem to find any help on this topic.
(...
3
votes
1answer
4k views
Calling an android method from Unity3D with a JAR plugin
I am developing a game with Unity only for Android platform and I am requiring to share content of my game through an intent so I have implemented a JAR plugin according to several tutorials with this ...
0
votes
1answer
835 views
Enemy spawning problem [closed]
I've been trying to get my characters to spawn at random points through out the map.
I have a camera which is following my main character (2D RPG Style) around the screen, but I want these "enemies" ...
-2
votes
1answer
20k views
How can i export unity games to android?
I'm using unity 4.0. I want to build games for android. When I click build it opens a select folder dialog box and wants an apk name. But after pressing select it does nothing. Simply the dialog box ...
0
votes
0answers
188 views
LibGDX - How to move Actor with fingers Code?
I am completely new to Game Development. I See all these Questions and Answers and Codes and I have no clue what to do with them. I need some Guidance.
My Plan: I want my Actor to move up and down, ...
0
votes
1answer
213 views
Swiching screen at collision LIBGDX
I am programming with LIBGDX and I am working with a piece of code. What I want to happen is that when the BUCKET collides with a DROP the game switches screens back to the menuScreen. I have tried ...
0
votes
1answer
230 views
Making Player Jump
I have been editing a piece of code and I have already implemented gravity so I would like to know how i could make the player jump when the screen is touched. I would like the player bucket to jump. ...
4
votes
2answers
340 views
Accelerometer problems
When I hit an object, my Fighter is supposed to fall to the Ground. BUT, because of the Accelerometer, i can still move it up and down eventhough it died. The Scroller on the x-Axis though stops.
...
1
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1answer
197 views
Android Game Slows Down
I had been developing a Maze Game which is dragging a bitmap down on the maze going on the finish line. on first my game response quickly on my onTouch and dragging and after couples of
adding toast ...
12
votes
2answers
9k views
How To: Java Game to Steam Greenlight
I am planning to create an indie game using Java and Eclipse IDE and I want to put the finished product to Steam Greenlight.
How does the whole process work after the game is finished and running ...
2
votes
1answer
2k views
How do I set up Unity for Eclipse?
I want to use Unity on Android. How can I integrate Unity with Eclipse?
I searched this site and various forums, but found nothing useful.
2
votes
2answers
213 views
Why aren't ModLoader's decompiled files showing up?
I want to start making a Minecraft 1.6.4 mod, but have this trouble with ModLoader:
I've run the decompile.bat batch file, but when opening the eclipse folder, the bin folder is empty. The batch ...
1
vote
2answers
114 views
How do I inline images between text in a Table?
I have a Table and a Label with wrapped text.
I want to display some images in-line with the text. For example:
This is an image -IMAGE_HERE-, and now some more text showing, yet, another image -...
0
votes
1answer
111 views
How to debug Android App Eclipse? [closed]
Ok. So while this isnt a programming question. I wanted to know how do people debug apps? How do you view log cat, and where these exceptions are thrown etc? And do I need to run the app on the ...
2
votes
2answers
304 views
Poor mobile performance when running from Eclipse
So after weeks of thinking my rendering code was bad, I accidentally discovered the following:
Running my game on a Nexus S
From Eclipse (Debug as -> Android application): 12fps
From the device
...
1
vote
1answer
2k views
JMonkeyEngine in Eclipse
I wanted to try the JMonkey engine, so I downloaded the JMonkey sdk, but I don't want to work in the JME IDE, I would rather like to work with Eclipse, since I already started a game project there, ...
2
votes
0answers
348 views
VBO = glGenBuffers() IllegalStateException [closed]
i'm kinda noob in OpenGL but I have this problem: I get an IllegalStateException at this code:
int vboVertex = glGenBuffers();
In-detail exception:
Exception in thread "main" java.lang....
1
vote
0answers
404 views
Exporting from eclipse with lwjgl using jarsplice
I am in the process of developing a 2D tilebased rpg with eclipse, lwjgl, and slick util.
For some reason eclipse seems to be lagging heavily which doesnt make sense as all i have rendering is a ...
2
votes
1answer
1k views
Playing movies with OpenGL in Java
I am trying to play a movie file into an OpenGL texture in a Java application. I am using JOGL and have a basic OpenGL scene, but I have no idea how to play a movie into a texture.
The only thing I ...
-1
votes
1answer
808 views
Slick2D and TileD [closed]
I've been learning Java for a while, and with my aims of being a game developer later in life, I've came across Slick2D+lwjgl and following tutorials and making some little things. However; I don't ...
0
votes
1answer
2k views
Using Unity3D from within Eclipse
Is it possible to use Unity3D from within Eclipse? I've seen that I can import a Unity3D project into Eclipse, but I cannot seem to be able to access classes such as Terrain or Ray. I don't know if ...
0
votes
1answer
228 views
Slick2d Particles loading xml returning null [closed]
I've made a particle class that creates a particle of Slick2d library, but the XML file doesn't want to load , it keeps giving me null error. I gave it the path as I do for everything but it refuses ...
0
votes
1answer
2k views
Dependency setup between libGDX projects in Eclipse IDE
For my game I'd like to create another project that extends the functionality of libGDX and since it will be an independent project it could be easily reusable. How can I achieve this in Eclipse IDE? ...
4
votes
1answer
6k views
Android emulator with acceleration and gyroscope simulation [closed]
Is there an Android emulator that is compatible with eclipse that can simulate acceleration and tilting of a mobile device?
0
votes
1answer
131 views
Eclipse/LibGDXgame doesn't load textures [closed]
Our LibGDX project doesn't load textures after building on PC/Android but when it's built from Eclipse using Ctrl + F11 (Run/Debug) everything is fine. What could be causing that?
2
votes
1answer
332 views
Flixel Development in Ubuntu/Linux
I've been trying to setup a development environment for Flixel on Ubuntu using this guide http://forums.flixel.org/index.php?topic=4545.0 but thus far have been unsuccessful mainly due to the guide ...
1
vote
2answers
731 views
How do I add AndEngine documentation in Eclipse?
I am very new to AndEngine. I have just downloaded the full documentation file, but I can't attach it to Eclipse. How can I do that?