Skip to main content

All Questions

Tagged with
Filter by
Sorted by
Tagged with
0 votes
1 answer
230 views

rotating a sprite with mouse cursor

i am learning how to make a 2d game using sdl and c++ and am currently trying to rotate the sprite so that is always facing the cursor, my game is set up with an entity component system, i have a ...
user21746705's user avatar
3 votes
1 answer
289 views

How are map/room/world-related game assets usually organised and implemented?

I'm trying to build a simple 2D Shoot 'Em Up type of game in C++ using SDL2 and an Entity Component System, which I've already implemented. The idea is to have different maps/rooms where you have to ...
Nick Román's user avatar
2 votes
0 answers
208 views

Are there any good techniques for reducing or smoothing stutter after a longer frame?

I've been using SDL2 with OpenGL to play around with some very basic game engine development. I'm running everything on a newer laptop with Linux and Intel integrated graphics. Regardless of whether ...
vattos's user avatar
  • 21
0 votes
1 answer
395 views

SDL Sprite Customization

I am currently working in C++ with SDL2. I plan on making a game that utilizes character visual customization. More specifically, equipping clothes and items changes the appearance of characters. ...
ADuckWhat's user avatar
  • 162
2 votes
0 answers
405 views

Default with SDL_RendererFlip Horizontal (SDL, C ++)

When I execute my sprite sheet animation and apply renderer_flip_horizontal, a line appears in the sprite. Without the flip render, everything works fine. Example image: Note: The sprites are ...
Islam Linarez's user avatar
1 vote
0 answers
720 views

2D Voxel isometric rendering with non grid-aligned objects

I'm currently working on making a simple SDL2 game (written in C++) where the maps are comprised of sprite voxels (essentially just a png of an isometric cube). Game entities move in 3D space. The ...
Xoanon's user avatar
  • 33
0 votes
1 answer
109 views

Unable to load two enemies with same pic in sdl2

I have loaded two enemies(with the same pic) into my game. However, when I draw them onto the screen it only draws and animates one enemy, instead of two. I can't seem to figure this out. Here is my ...
RoundSquare's user avatar
0 votes
2 answers
3k views

How can I make sprites from multiple images using SDL2?

Using SDL2 in C++ I can load textures with out problem however, I have sprites that are from about 15 different png's that I was hoping I could load them all up and for loop through them. However, ...
LUser's user avatar
  • 103