Unreal Engine 4 is a professional suite of tools and technologies used for building high-quality games across a range of platforms.
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11 views
Get Player Character returns 0 in my Blueprint Third Person project (Unreal Engine 4)
I'm pretty new in Unrea Engine 4 and I'm following this this tutorial about Spline Component: http://www.unrealenginetutorials.com/character-follow-a-spline-component-unreal-engine-4/
When I try to ...
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0answers
25 views
Vertex count increases after importing FBX in to Unreal Engine 4 and Unity
I have imported some static meshes in both Unreal Engine 4.14 and Unity 5.5, which were created in Maya 2014 and Max 2014, and exported from Max 2014. The UV's were mapped for each mesh. The mesh was ...
3
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1answer
94 views
How do I create a Shadow of the Colossus - like climbing system?
I'm developing a game in Unreal Engine 4, and I want to implement a climbing system just like in Shadow of the Colossus, where you can grab and climb onto specific parts of the monster (fur, in this ...
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0answers
14 views
How can I identify the classname of a specific item/engram in ARK?
In ARK game, being the administrator of a server, I require to identify the classname of the engram of the Offline Raid Protection (ORP) mod item to hide it for players (otherwise it will broke the ...
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41 views
How to create Google Earth type functionality (Zooming into terrain; Tiling Maps) in Unreal Engine 4?
I am trying to create a game that starts in space and has the ability to zoom into the earth to see different levels of detail. Most applications using tiling to achieve this zooming ability, but I ...
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19 views
how to apply damage to an object in unreal engine?
I am trying to simulate damages in cars using unreal engine when a body collides with it like it is done in this video - https://vimeo.com/162729920
I am trying to do it in the first person shooter ...
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11 views
Creating Responsive UMG Design in Unreal Engine
I want to create a responsive UMG design in UE. I have 3 separate widgets which I want to arrange it in column structure when canvas size is of the desktop monitor.But when same is opened in portrait ...
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52 views
How can I implement an edge-climbing system in Unreal?
I want to be able to select particular edges and have the player do an animation to climb up it (like in Tomb Raider). How can I accomplish this kind of thing?
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18 views
Can I access the Android API for Google Drive from An UE4 game?
I've just discovered that Google Drive is available to Android app devs directly (that is, Google Drive was 'integrated' in Android):
Android API
Can it be somehow accessed in an Unreal Engine 4 ...
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1answer
29 views
Unreal Engine app that generates standalone apps
My idea is to grab the Unreal Engine and modify it to make a lighter, more user friendly version designed for kids with the desire of learning. This means that I'll make a really simple to use ...
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1answer
43 views
Unreal Engine: Is it possible to animate inside unreal engine?
I have a skeleton mesh and want to slightly tweak it. Is there a way to do this natively in Unreal Engine instead of resorting to a 3D program?
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30 views
NullReferenceException in Unreal Engine 4
I have been messing around with the Conan Exiles DevKit that Epic Games released, but for some reason it likes to break, when compiling, and spits out an error. I don't know why it's effecting me, as ...
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0answers
36 views
UE4 - Loop through pixels for material
I am using Unreal Engine 4, and I want to try to procedurally generate a grass texture. For now, I am using a noise block. Now I want to loop through every 16 pixels or whatever (4x4 squares), take ...
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1answer
28 views
How to render this stereopanorama for VR in unreal engine4
How to render this stereopanorama for VR in unreal engine4
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1answer
19 views
How to swap out the visual mesh component of an actor at run-time
I am attempting to replace the visible component of a pawn with a different component at runtime (in my case a UCustomMeshComponent with randomly generated vertices) and running into problems.
I set ...
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77 views
Jigsaw puzzle map generation
I am working on map generation algorithm for a little game project of mine and I've found myself in quite a pickle. I'm focusing on learning how things are actually done rather than actual game ...
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0answers
129 views
The projectile is too fast to hit the target
I'm following this tutorial to create a simple FPS in Unreal Engine 4: https://docs.unrealengine.com/latest/INT/Programming/Tutorials/FirstPersonShooter/3/5/index.html
I tried to increment ...
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0answers
15 views
Remove orange overlay in tilemap editor in unreal engine 4.14.3
I'm using Unreal engine 4.14.3 and I can't get rid of the orange overlay in the tilemap editor. Does someone know how to fix this?
*I've already posted this on the normal stackoverflow. But for some ...
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1answer
47 views
How can I detect if a gamepad stick has been pushed to the limit?
As in the question, really. I want to be able to detect if a gamepad has it's analogue input pushed as far as it can go in any direction.
Given x and y axis values in the range [-1, 1] (-1 being left ...
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0answers
18 views
UE4 : Static Mesh is not colliding with LineTrace in BP
I am working on a Project , so i made a FPS player with TPP BP and Placed a Static Mesh in same BP just some distance far from camera .
On enabling LineTrace , I found that LineTrace from Camera is ...
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1answer
56 views
Why is Unreal Engine Blueprint Editor so slow?
Blueprint Editor is extremely slow on my Ubuntu 16.04. Can I improve performance without upgrading?
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1answer
16 views
Problem with Rotating Third Person Radar UE4
I am doodling on the Flying game template on UE4. I am making a 2D radar on top left. Radar's north direction is the pawn's forward direction. So when it approaches to an object with the dotProduct ...
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1answer
41 views
Does my conditional statement contain a syntax error? C++ [closed]
I am not entirely new to coding, but I am new to C++. I receive the error below often, but find that it comes due to some sort of syntax error (using a minus sign instead of an equal sign, or ...
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0answers
38 views
Trying to create a UE4 blueprint or script to recognize set shapes
I'm currently developing an indie game using Unreal Engine 4 and I've stopped developing it within the last week because I have hit a massive roadblock..
I am trying to figure out how to create a ...
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1answer
33 views
Load destructible mesh at runtime
Using the tutorial: Components and Collision as a guide, to dynamically load a SphereShape the following is done:
AClass::AClass()
{
// Create USphereComponent
USphereComponent *sphere = NULL;...
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1answer
85 views
Unreal engine 4 - UI blury
My unreal engine UI does not look sharp and is blurred on my 1080p monitor. Subsequently, the viewport is slightly blurry and edges are jagged . I have changed the setting of the viewport to cinematic ...
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0answers
34 views
Ribbon trails on a rolling pawn (rotate on roll and yaw, without pitch)
I'm trying to recreate a Metroid Prime morph ball type of trail on a rolling pawn. I've got the pawn rolling around just fine, but I'm having trouble getting the ribbon trail to work properly. ...
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11 views
Wwise and unreal engine4
I create a 2-4 player splitscreen game with vehicles. How do I instance the vehicles sounds? But have them set different rtpc values?
I could copy past every event and stick an other rtpc value to ...
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0answers
34 views
Unreal Engine 4 texture mapping
I've got a 3d model like this:
I want to assign custom textures to different parts of this model (metal top and bottom of balloon, black plastic for gun and custom image for cyllinder) but, as you ...
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votes
1answer
17 views
My animation poses aren't showing up in my asset browser
I tried following this tutorial, where they eventually ask me to drag the Aim_Center from the asset browser onto the graph. The problem is, the only thing that shows up in my asset browser is the ...
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1answer
37 views
Changing rendering in UE4
Is it possible to have Ue4 render the graphics with a black line around everything similar to a cell shaded style, or would that require models specifically prepared for that purpose?
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29 views
Create Character Mesh with Autodesk Character Creator
I have created a character with Autodesk Character Creator and downloaded it as .fbx. When I import it into UE4 it's just a single mesh, without skelet, although it says, it's a skeletal mesh:
How ...
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1answer
56 views
Unreal Engine 4 C++ not showing in content browser
Just to set the tone, I'm very new to game development.
I'm currently taking an online video course for Unreal Engine 4 that required me to create a C++ script. After I created the script and it ...
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0answers
61 views
MoveTo always fails in Unreal Engine 4
I'm trying to do a simple script in C++ to move an AI to the current player position. I have created the blackboard and behavour tree, placed the navmesh and programmed the tasks.
When I run the ...
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1answer
113 views
Can a project made in Unreal Engine be converted to Unity project with a tool?
Recently working on Unreal Engine for a project but want to convert the whole project to Unity. Is there any way?
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84 views
How to draw projectile arc between point A and point B
I don't need any physics computations.
I just need to draw a parabola between two points in 3D.
I have already drawn a simple example from point A:
for (float param = 1; param < 3000; param += 2)
...
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2answers
65 views
What do you do with “Player Start” and “Pawn” objects when setting up the default VR game in Unreal?
I followed the setup tutorial provided by Unreal from here but after setting up the pawn and the VR_GameMode you don't do anything with them. They are never added to the scene or anything and the ...
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vote
1answer
41 views
Rotating a row of Rubik cube in response to mouse position and drag
I made this cube in ue4..now I am able to rotate cubes separately without any problem.
But how do I move a row of cubes in response to mouse drag..
How do I detect what row is selected when my mouse ...
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vote
1answer
87 views
Unreal Engine 4 Android Building Error
Android Launch error
My sdk settings:
LogPlayLevel: UnrealBuildTool: Preparing native code for debugging...
!LogPlayLevel: UnrealBuildTool: UnrealBuildTool Exception: ERROR: D:/Program Files/NDK/...
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1answer
94 views
Unreal Engine 4 - How to avoid blocking game thread when saving file to storage
I'm working on a gearvr app and trying to download an mp4 (aprox 250mb) and save it to the device.
It seems the save operation blocks the game thread, which causes the rendering to freeze for a few ...
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0answers
32 views
Normal map causing abrupt change in shading across UV islands
As you can see in the image above, there is a big change in shading past the uv island on the end. i have no idea what caused this, but I can reproduce my steps as best i can.
Model high poly in ...
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vote
2answers
54 views
How to make a cylindrical collider for a cylindrical mesh in UE4
When I am importing Axis Alligend cylindrical mesh in UE4 here is what I get as an automatically generated collider:
But if I rotate the mesh in Maya and again exprot FBX to improt in UE4 here is ...
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0answers
31 views
UE4 C++ Level Gen Collision not working
I'm using UE4.13.2
And seem to be having a problem with Level Generation.
for some reason i'm getting overlapping occure and i can't work out why.
Some Variables you need to know about
roomtoSpawn ...
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1answer
56 views
How do you remove the default sky in Unreal?
I'd rather texture/animate my own sky. How do I remove the default sky?
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0answers
27 views
UE4 Vehicle Editor View
When I open the vehicle's editor they tend to be a view form but is suddenly away how for you it back.
Where the arrow is there should be a view as a species but it is not there anymore. There you ...
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votes
3answers
107 views
How can I make my AI NPC's have a footstep sound?
I am making a horror game and I have NPCs roaming around the map.
How can I make it so the player can hear the NPCs' footsteps as they get closer?
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0answers
26 views
Make a decal a physical object?
Is there a way in the UE4 to make a decal such as a blood decal and give it a physical object? I want to do it so that I can add a sound affect when the player walks on the physical object, a box ...
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1answer
180 views
Do we really need quaternions? In UE4 I rotate without them
I want to experience gimbal lock to be able to understand how it happens. In lots of videos it shows that when you rotate along one axis, other axis is also being rotated and you obtain gimbal lock. ...
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1answer
160 views
How to display Render Target live to HUD widget in UE4
I'm making a security camera system in Unreal Engine 4. It allows the player to 'activate' the monitor, which should display the Render Target texture or the material made from it on the HUD. However, ...
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15 views
Selection in UnrealEngine4 on Linux.
I'm Using Ubuntu 16.04.1....
When I select any Object It is becoming like this. !
How can I select like this -