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1 vote
1 answer
2k views

How can I convert screen coordinates from a click to 2D scaled world coordinates?

I need a way to convert screen coordinates obtained from mouse clicks to world coordinates in my 2D game. To create a zoom effect controlled by the user, before drawing a model I will scale all of it'...
Eduardo G.R.'s user avatar
3 votes
0 answers
3k views

Phaser: Scaling to fill screen, maintain pixel ratio, but not aspect ratio

I've used libraries in other languages before that provide different types of scaling via viewport types. The best example of what I want is from a library called libgdx for Java, their ScreenViewport....
Samson Close's user avatar
0 votes
1 answer
7k views

How can I scale/zoom to a point in canvas in the game?

I am using html5 canvas to build a MMO game. When I scale my background by default it scales to (0, 0) which is the top left corner of the background. If I have ...
newguy's user avatar
  • 255
1 vote
0 answers
83 views

Where to put Tweening effect codes in HTML5 Canvas game?

I am building a javascript HTML5 canvas game and I need to scale the map. However whenever I scale my map the screen stutters very obviously. To scale smoothly without player noticing I add Tween ...
newguy's user avatar
  • 255
1 vote
0 answers
265 views

Resizing the map in HTML5 canvas

Say I have a big map for my HTML5 game. And it is drawn with an image repeatedly. I want my map to be able to resize and respond to player's behaviors. Now I can resize my map, I just multiply a ...
newguy's user avatar
  • 255
2 votes
4 answers
3k views

How can I scale up sprites but maintain visual quality?

I am using WebGL. I have an isometric grid which contains tiles. Some have 'tree' sprites on them. If I have my tree sprite loaded from a texture with a fixed resolution, when I zoom into the grid (...
Jordan's user avatar
  • 123