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1273
Simple cartoon water shader shoreline
http://gamedev.stackexchange.com/questions/138775/simple-cartoon-water-shader-shoreline relevant chat.
11h ago – John Hamilton
2
Discussion on answer by Kromster: If …
Imported from a comment discussion on http://gamedev.stackexchange.com/questions/138693/if-possible-should-we-avoid-a-padding-of-transparent-pixels-around-an-image-whe/138698#138698
1d ago – DMGregory
4
Discussion between Dan and coobit
Imported from a comment discussion on http://gamedev.stackexchange.com/questions/138630/how-and-when-exactly-all-the-model-to-world-world-to-view-ect-multiplications/138634#138634
2d ago – Arthur P. R.
4
Discussion on answer by TheGreatDuck:…
Imported from a comment discussion on http://gamedev.stackexchange.com/questions/138630/how-and-when-do-the-model-to-world-world-to-view-et-cetera-multiplications-hap/138668#138668
2d ago – Josh Petrie
2
Discussion on answer by uliwitness: H…
Imported from a comment discussion on http://gamedev.stackexchange.com/questions/138425/how-should-i-archive-public-chats/138484#138484
3d ago – Letsgetit
3
Discussion between NickCortes and Unh…
Imported from a comment discussion on http://gamedev.stackexchange.com/questions/138626/collision-detection-on-an-array-on-images-that-start-at-a-random-location
3d ago – NickCortes
2