All Questions
6 questions
2
votes
0
answers
135
views
Implementing an efficient method of server-side checking [closed]
I'm making a web-based action RPG game. I don't want players to cheat, but I also don't want the game to constantly pause to wait for the server to respond. I made it so the game is played on the ...
7
votes
5
answers
7k
views
Why do I need a local server for HTML5 game development?
I'm new to HTML5 game development. I'm trying to make something using Pixi.js, but when I tried to view it in a browser, I saw a blank page. According to the tutorial I'm following, I need to set up a ...
1
vote
0
answers
376
views
Any open source editor to make video games online without programming knowledge? [closed]
With Scratch we can create video games online, from its web platform, and publish them on the same web. I could download its source code and use it, as many others already did (see Scratch ...
2
votes
0
answers
71
views
Presentation / input layer that communicates with server [closed]
I want to learn more abot how to use some kind of presentation/input layer that communicates with server for HTML5 games.
Instead of sending all the code to the clients browser, I would like to just ...
6
votes
1
answer
3k
views
How can I run a Phaser engine game without a window?
I'm currently creating a multiplayer game using the HTML5 framework Phaser.
It's a game where zombies spawn on the map and players have to shoot them to kill them. The zombies target players that are ...
1
vote
1
answer
1k
views
How do I go from a simple html5 tic tac toe game to an online 2 player game?
I've been working on an online 2 player Tic Tac Toe solution for blackberries. both old and new. And so far I have html5 code that has a 3 x 3 layout that switches between x and o for the game ...