Skip to content
#

unrealengine

unreal-engine logo

Unreal Engine is a complete suite of development tools made for anyone working with real-time technology. From enterprise applications and cinematic experiences to high-quality games across PC, console, mobile, VR, and AR.

Here are 145 public repositories matching this topic...

kebiao
kebiao commented Jan 15, 2019

pyscript文件夹下建立一个头文件, 命名为
py_docs.h:

PyDoc_STRVAR(createCellEntity_docs,
"sha3_512([data]) -> SHA3 object\n\
\n\
Return a new SHA3 hash object with a hashbit length of 64 bytes.");

PyDoc_STRVAR(createCellEntityInNewSpace_docs,
"sha3_512([data]) -> SHA3 object\n\
\n\
Return a new SHA3 hash object with a hashbit length of 64 bytes.");

然后将所有api的英文描述写入,PyDoc_STRVAR。
未来如果有其他文档

Invius
Invius commented Feb 28, 2020

Trying to play the helloCharacter level, crashes the editor...
After a little bit of debugging the problem lives in this two functions, even spawning only one character, crashes the engine.

function createCharacter() {
        let pos = randomPoint()
        pos.Z += 100

        // All UObject has static function .C({UObject}), which just return its input arg.
        // But *.d.ts ha

Created by Epic Games

Organization
EpicGames
Website
www.unrealengine.com
Wikipedia
Wikipedia
You can’t perform that action at this time.