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Free, easy, portable audio engine for games
C C++ Python Objective-C CMake Lua Other
Branch: master
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contrib Merge branch 'master' of https://github.com/jarikomppa/soloud Nov 7, 2018
demos Replaced portmidi with rtmidi. Aug 2, 2019
docsrc Python 3 migration - not completely tested, may miss some bits Mar 7, 2019
glue Cleanup & organization - moved foreign interface examples in demos/gl… Apr 21, 2015
include [*] Windows compilation warning hotfix for vc++.. Nov 22, 2018
scripts Ditching the c++ foreign interface stuff Aug 2, 2019
src vs2019 code analysis fixes (no actual functional issues) Aug 22, 2019
.gitignore gitignore update Nov 19, 2018
.gitmodules libmodplug integration May 16, 2014
AUTHORS To follow contributing template Jan 21, 2019
CONTRIBUTING Renamed guidelines to contributing so github recognizes it Apr 24, 2016
LICENSE Update license Feb 18, 2018
PULL_REQUEST_TEMPLATE.md Added pull request template Feb 18, 2018
README.md Can't call it "small" with a straight face anymore. Nov 4, 2013
issue_template.md Added issue_template.md Feb 18, 2018
soloud.png Updated logo. Added logo in readme. Jul 16, 2013

README.md

SoLoud

SoLoud is an easy to use, free, portable c/c++ audio engine for games.

ScreenShot

Zlib/LibPng licensed. Portable. Easy.

Official site with documentation can be found at: http://soloud-audio.com

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