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awesome-python-applications
JoshOY
JoshOY commented Oct 21, 2019
  • I have searched the issues of this repository and believe that this is not a duplicate.

What problem does this feature solve?

根据v3更新文档 https://www.yuque.com/antv/g2-docs/tutorial-g2-v3-changes ,等高线的旧 API chart.contour() 已经废弃并被 chart.polygon() 替代了,但是新版本的 Demo 中并没有给出相关的例子

What does the proposed API look like?

在 Demo 中给出等高线相关的例子

matiTechno
matiTechno commented Dec 19, 2019

Frequent bug: while sorting by y-coordinate, the vertices are sorted, but the data coming with the vertices is not.
Gouraud shading, forgot to sort intensities

In my case I was calculating a barycentric coordinate of one vertex and assigning it to a different vertex by mistake.
The artifacts looked exactly the same as you presented, if it is the same problem then the description could be

hiddenhare
hiddenhare commented Dec 1, 2019

Aseprite v1.2.15-x64 on Windows 10, with a 1080p monitor and 300% UI scaling.

A small UX papercut: when resizing the timeline, the sprite editor does not currently scroll to compensate for the change. If the user was keeping the object of their attention positioned in the middle of the sprite editor, it will now be off-centre, and perhaps partially-obscured by the timeline.

If something was

3d-game-shaders-for-beginners
Lecrapouille
Lecrapouille commented May 16, 2019

Hi, this is really a nice work, this can become a greater tutorial but I think it needs some improvements because, I'm a beginner, and not everything is straightforward to understand. I have not yet completely read the whole article, I just stopped to first sections. The goal of this article is to be understandable for beginners but it uses a lot of terms not really introduced and therefore diffic

Kirizan
Kirizan commented Dec 10, 2019

When going to the add more shapes section, if you select the AWS19, it shows the black and white shapes that are actually AWS18. I checked both the MacOS Desktop version and the online version and they are the same. Once the shapes are added to the diagram, the correct versions are shown, it's on the preview section in the selector that has the incorrect icons displayed.

leksito
leksito commented Apr 13, 2016

If you create Sprite object and use functions width() heigth() size() setHeight() setWidth() and others to resize the Sprite object, these methods don't work. But if we get width or height, we get new value
`
var width = window.innerWidth;
var height = window.innerHeight;

var stage = new Konva.Stage({
  container: 'container',
  width: width,
  height: height
});

var layer = new Konv
Yvee1
Yvee1 commented Sep 1, 2019

In the first example of the animation guide it is stated that every 1 beat the square's color changes, and every 2 beats the circle's color changes and the rotation completes once. But this is not what actually happens in the shown example, since every 1 beat the square's color stays the same, only the number inside the square changes, and every 2 beats the color of both the square and circle chan

edap
edap commented Nov 25, 2019

I receive this error message:

   Compiling wgpu v0.4.0 (/Users/da1/Sources/rust/wgpu-rs)
    Finished dev [unoptimized + debuginfo] target(s) in 6.35s
     Running `target/debug/examples/cube`
2019-11-25 14:56:16.620 cube[16426:135436] -[MTLIGAccelBuffer addDebugMarker:range:]: unrecognized selector sent to instance 0x7fdfe35a14c0
[2019-11-25T13:56:16Z ERROR relevant] Values of this ty
AngusFu
AngusFu commented Apr 9, 2019

重现

这里是例子

场景

简单说明一下目的:我需要创建许多包含一个 label 和一个 sprite 的 Group 对象(sprite 在创建时会立即调用 animate),然后这些对象统一交给另外一个 Group 对象管理。

出现的问题

可以直接看 demo。其中有三个 Bird Class(Bird1, Bird2, Bird3。其中,Bird1 是有问题的;Bird2 和 Bird3 仅仅是对 Bird1 做了微调,表现正常。

bug

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