Skip to content
#

Game engine

Game engines are software frameworks for game development. Game engines do the heavy lifting for developers so they can focus on other aspects of game development.

Here are 2,647 public repositories matching this topic...

Kabariya
Kabariya commented Jan 24, 2019
  • cocos2d-x version: 3.17.1
  • devices test on: windows 10
  • developing environments
    • NDK version:19.0.5232133
    • Xcode version:
    • VS version:
    • browser type and version:

Steps to Reproduce:
I have posted this question over the discussion form

textfield 👍

First: cursor shows up in the middle even though we set anchor point somewhere else

Second: position change when

simonsan
simonsan commented Nov 2, 2019

Right now we give the following information (e.g.):

openage v0.4.0-69-g9412facd
opengl
MSVC 19.16.27032.1 [/DWIN32 /D_WINDOWS /W3 /GR /EHsc /MP]
Cython 0.29.14

For future debugging on the user side we could give more information:

  • OpenGL version number
  • nyan-lib version number
  • libc
  • sdl-version
  • Qt-version
  • maybe even opus-codec version

In addition:
jj quote:

AkkaWakka
AkkaWakka commented Dec 28, 2019

I think there is an error in the FrameLimiter implementation logic for the Sleep strategy, unless I'm misunderstanding something.

The docs say (emphasis mine):

Sleep will call thread::sleep with a duration of 0 milliseconds until the frame duration has passed.

In the code, the Sleep strategy is called with a zero duration:

const ZERO: Duration = Duration::from_millis(0
Wuzzy2
Wuzzy2 commented Jan 6, 2019
Issue type
  • Bug or legacy issue (not sure)
Minetest version

0.4.17.1

Summary

The keybindings menu has that weird warning at the top:

(If this menu screws up, remove stuff from minetest.conf)

Is this warning still relevant? I think this warning has been in Minetest since ages, yet it's still there.

If the warning is still relevant, please write down (in this

jkalkhof
jkalkhof commented Oct 1, 2018

OS platform / Browser

Windows 10/Chrome Version 69.0.3497.100 (Official Build) (64-bit)

melonJS version

master branch - 10/1/2018 - melonjs 6.2.0

Bug description

UI example mouse clicks won't work with simulation_rpg example

Steps to reproduce the bug

I have put in a pull request 951 - code which reproduces the problem.
(see examples/isometric_rpg_ui)
https

hsdk123
hsdk123 commented Nov 14, 2019

I'm noticing that png files with alpha values don't have the setColor alpha values applied when using Flat3D shader (ex. setColor({1.f, 1.f, 1.f, 0.f}) still displays the image).

I'm currently using StbImageImporter for image importing.

Other Peculiarities

  • png images with transparent backgrounds have their transparent colours displayed as hard colours (ex. black or white instead of tr
tapir
tapir commented Jan 17, 2020
edgeDebug := imdraw.New(nil)

for !win.Closed() {
    // .....
    
    edgeDebug.Clear()
    //edgeDebug.Reset()
    edgeDebug.Color = colornames.Red
    edgeDebug.Push(points...)
    edgeDebug.Line(2)
    
    // .....

    win.Draw(edgeDebug)
}

According to documentation below

// Clear removes all drawn shapes from the IM. This does not remove Pushed points.
fun

xenko
oschakravarthi
oschakravarthi commented Apr 22, 2019
  1. When I try to import a model (those models are attached to this post), I am getting the below error.

Error:An exception occurred while generating the template.
Object reference not set to an instance of an object.
at Xenko.Assets.Models.ModelAssetImporter.Import(UFile localPath, AssetImporterParameters importParameters)
at Xenko.Assets.Presentation.Templates.ModelFromFileTemplateGen

adals
adals commented Feb 4, 2020

Describe the bug
cargo doc takes 16m
To Reproduce
cargo doc
Finished dev [unoptimized + debuginfo] target(s) in 16m 00s

$ cargo -V
cargo 1.41.0 (626f0f40e 2019-12-03)
$ rustup -V
rustup 1.21.1 (7832b2ebe 2019-12-20)
$ rustc -V
rustc 1.41.0 (5e1a79984 2020-01-27)

my system is MacBook Pro

vectorcharlie
vectorcharlie commented Jan 27, 2020

Currently is not possible to drop a file or group of files (or folders) from the desktop to a Panda3d window. In my case, as I am doing a media player/file sequence flipbook, it would be a great feature. Don't know if it would be useful for a game, but any kind of application that uses P3D as the backend would have a benefit of it.

RBD mentioned the following:

"On Windows, from a cursory loo

Wikipedia
Wikipedia
You can’t perform that action at this time.