Minecraft
Published by Mojang, Minecraft is a game that allows its players virtually unlimited creative and building authority in their 3D cube world.
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Product: Dell Chromebook
Codename: WOLF
architecture: amd64
kernel: 3.8.11 #1 SMP Mon Jun 5 16:56:11 PDT 2017 x86_64 x86_64 x86_64 GNU/Linux
Please describe your issue:
Unable to recompile kernel using the wiki instructions at Build chrome os kernel and kernel modules
If known
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Updated
Feb 22, 2020 - Python
Minecraft Version: 1.14.4
Forge Version: 28.1.90
Description of issue: https://github.com/MinecraftForge/MinecraftForge/blob/1.14.x/src/main/java/net/minecraftforge/common/exte
We currently check PRs for new undocumented API symbols. We should also check that all the previous API symbols are still present, that the PR didn't remove an API symbol by accident. For this, APIDump needs to output the list of all current symbols and be able to compare that list against an official list downloaded from web (just like the undocumented symbols). And we need to decide on a way to
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Updated
Feb 22, 2020 - Java
There is no updated document that explains the branching policy in PocketMine. In particular, when a developer opens a pull request, which branch should it be targeted against? This should be added to CONTRIBUTING.md. Currently I am seeing different pull requests targeting master, stable and next-minor.
What behaviour is expected:
Proper tab complete for alias commands from commands.yml
The /give command is shared between EssentialsX and Vanilla; ideal fix would be assigning it an alias in the commands.yml file to direct /give to the /minecraft:give command, and retain tab completion to the alias.
What behaviour is observed:
Tab completion for /give only provides usernames,
So that people aren't confused and use the pre proguard jar. build/libs is a standard place to look, and there is a jar there that looks like the valid build result, however that jar shouldn't be used, so it should ideally be deleted after completion. Could be added to ProguardTask.cleanup or similar.
This issue was automatically generated. Feel free to close without ceremony if
you do not agree with re-licensing or if it is not possible for other reasons.
Respond to @cmr with any questions or concerns, or pop over to
#rust-offtopic on IRC to discuss.
You're receiving this because someone (perhaps the project maintainer)
published a crates.io package with the license as "MIT" xor "Apache-2.0
Modpack: stoneblock 2 with some additions
BuildCraft version: 7.99.21
Forge version: 2796
Link to crash report or log: https://gist.github.com/Xetaxheb/5e7f4f382faa269eb82f30f4a0ec0aa6
Singleplayer or multiplayer: Getting to main menu
Steps to reproduce: Launch modpack
Additional information:
My pc isn't slow by any measure, and this is on an SSD. It's adding 4 minutes to a total of 12 m
Describe the bug
If you build with pxt staticpkg -m, the generated output has broken documentation.
To Reproduce
Steps to reproduce the behavior:
- Checkout pxt-microbit (either master or stable2.0)
pxt staticpkg -m- Serve files in built/packaged
- Click on (?) then 'Reference'
- Spin indefinitely
Expected behavior
The behaviour should be equivalent to `pxt st
1.13 Tasks
Glowstone needs your help with the huge 1.13 technical update!
1.13 project board
1.13 task list
#957 - 1.13 PR. Please base your contributions on and make PRs to this branch (1.13).
Glowkit 1.13 - If you need to make API changes, bas
SpongeAPI | SpongeCommon | SpongeForge | SpongeVanilla
A new and improved Minor issue list for Beta. This list will be handled a little differently in order to make it much clearer whether a reported iss
Bringing the discussion from Discord to GitHub to keep track of it.
Scoreboard and Team would be much more useful for minigame-style plugins if they implemented DataHolder. This would in general remove the need for plugins to introduce their own replacements that practically clone their behavior.
This should be doable in API 8 as well as API 7, and discussion with gabizou makes it seem
Currently, I'm having trouble attempting to open the project in IntelliJ IDEA as there's currently no documentation about importing the project into the IDE for local development.
EDIT: I didn't realise there was a wiki page for setting up the environment. However, the page is aimed towards Eclipse. Can there be supp
We should probably have a config option for people to tweak the radius in which the motion sensor can operate.
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Updated
Feb 17, 2020 - Java
Issue description
Write a short description about the issue
Steps to reproduce the issue
- Teleport to another world.
- Player death. (Should be respawned to spawn world)
- After respawn, client still shows the world where you dead in, but
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Updated
Feb 20, 2020 - C++
Issue
Documentation is wrong about slot datas (i assume)
Solution
I spent almost an hour to understand that content was in fact just a prismarine item.toNotch.
Would be nice for new users to precise explicitly this matter in docs somehow.
The correct format is the following (or maybe i just don't know how to read the doc table ?)
iAs part of the 1.3 refactor, templates are moving to our template repo. These templates provide a "readme.md" file which can contain any extra information about a template, such as dependencies or requirements.
The panel should read these templates readmes (they will still be installed on the server itself, they will not be using our repo as the source) and display it to the user during the ins
Created by Markus Persson, Jens Bergensten
Released November 18, 2011
- Website
- minecraft.net/en-us
- Wikipedia
- Wikipedia

There is very little documentation available for the source code. As such, the source is highly difficult to understand and interpret by others. Please consider adding in appropriate documentation as soon as possible.