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3D

3D modeling uses specialized software to create a digital model of a physical object. It is an aspect of 3D computer graphics, used for video games, 3D printing, and VR, among other applications.

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three.js
Babylon.js
PatrickRyanMS
PatrickRyanMS commented Feb 3, 2020

Add user quotes page to highlight testimonials by users

  • Style exploration for template
  • Add collected feedback
  • Update menu system to include links to page

Pushing full quotes page to 4.2 so that we can get partner testimonials. For now we will include some quotes on the landing page as a rolling content block and implement the full page once we have more content approved

jonaspetersorensen
jonaspetersorensen commented Apr 23, 2020

Description:

  • A-Frame Version: <script src="../../../dist/aframe-master.js"></script>
  • Platform / Device: Windows, Google Chrome Version 81.0.4044.113
  • Reproducible Code Snippet or URL:
    All of the text demos linked in components/text

Error message:

Uncaught TypeError: navigator.xr.requestDevice is not a funct
matiTechno
matiTechno commented Dec 19, 2019

Frequent bug: while sorting by y-coordinate, the vertices are sorted, but the data coming with the vertices is not.
Gouraud shading, forgot to sort intensities

In my case I was calculating a barycentric coordinate of one vertex and assigning it to a different vertex by mistake.
The artifacts looked exactly the same as you presented, if it is the same problem then the description could be

thw0rted
thw0rted commented Jan 30, 2020

Sandcastle example: open any basic shape (e.g. Rectangle) and try to set an outlineWidth, or search "outlineWidth" on this tracker and read any of a bunch of existing issues, starting with #40 (!)

Browser: any

Operating System: Windows only, apparently

Since the very beginning of Cesium, people have been trying to use the outlineWidth property on EllipseGraphics, RectangleGraphics, Po

KnightCoder
KnightCoder commented Apr 23, 2020

Currently there are not enough documentation that one finds about the editor (GUI). The editor is vast and has too many great options, exploring it is not easy but getting lost inside the editor is easy. Hence, requesting you to consider making a video documentation about using the editor. Here one can explain about things such as the Graph editor, GPU, Publishing, Player, Configuring these, vario

nophead
nophead commented Apr 26, 2020

The new multi-tab editor doesn't make sense when you switch back to a previous tab because it doesn't draw the view that that tab generated. One has to hit F5 to make the view match the tab each time you switch tabs. That is tedious and can be time consuming if the preview takes significant time.

It would be much better if the view was saved in an off screen buffer and restored. If that is not

domlysz
domlysz commented Mar 11, 2020

Please respect the following template to report a new issue, otherwise your issue will be automatically closed.

Before submitting, search through existing open or closed issues reports and through blender.stackexchange.com to check whether the issue already exists.

Make sure the issue concerns the BlenderGIS addon and not Blender itself.

In preference do not ask for help here, only report

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