synthesizer
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Sampler Graphics
We need some good graphics for the main sampler screen. This is where you can do rudimentary editing of the samples that are played in the sequencer.
There are two screens. The main screen with the controls:
- Volume (this one may be changed later)
- Speed (Playspeed. The sample also pitches up or down)
- Filter (in the middle the sound is unchanged, away from center it engages either hi-pass
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May 10, 2015 - JavaScript
The first version of FileOPenDialog I just pushed (surge-synthesizer/surge@fcc8c43) ignores the filter and starting directory arguments.
This issue exists to nag me to not do that.
hi,
as you know, in SoLoud, the number of filters are limited
we should implement more like different reverbs, fir and irr filters, (these could be used to implement HRTF support), Chorus, One Poll, One Zero, Pole Zero, Two Pole, Two Zero, etc
a library exists called stk under zlib license which already implemented these maybe we can implement some of these out
Seek performance
The sample loop check we're currently doing in fixup_sample() should better be done at inst. level, because loopoffset generators may validate an incorrect sample loop or invalidate a correct sample loop.
Pressing the right click button a windows keyboard when editing the name of a new node, creates a dark grey box that glitches out when moving nodes around over it and doesn't disappear.
Edit: Added pictures for clarity

 synthesizer or and then make a movie for youtube.
To control the sequencer I plan to use 16 knobs (pitch) and 16 buttons (on/off) from the launchcontrol. Those create control signals in REDIS, which I want to m
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May 17, 2020 - C#
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Apr 30, 2020 - JavaScript
See #103 for discussion.
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Feb 20, 2016 - JavaScript
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May 10, 2020 - JavaScript
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May 16, 2020 - JavaScript
I think it would be helpful to document SequentialDataCommon
setSustainBegin better (I don't believe there's any javadoc comment for
it currently). I'd even suggest a simple diagram of, say a four frame
breakpoint envelope with the frames labelled 0, 1, 2, 3 and arrows
showing from where to where it'll loop based on setSustainBegin and
setSustainEnd. Same from setReleaseBegin/End
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Hi!
I can found language reference in sonic-pi (help => language tab) but can i found it online?