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Sign upplaybackResumesWhenEnteringForeground resumes all players when foreground #162
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same issue here |
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Is there any solution for this .? |
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it'd be nice if there was an |
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Is there any solution for this now? |
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Hi @piemonte are there any updates for this bug or any suggested fix? |
did you found any fix around? |
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i also set |
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When
playbackResumesWhenEnteringForegroundis true.Once application goes to background then foreground;
UIApplicationWillEnterForegroundis received, player doesn't check if it is visible or not, therefore it resumes all player instances.