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tapir
tapir commented Jan 17, 2020
edgeDebug := imdraw.New(nil)

for !win.Closed() {
    // .....
    
    edgeDebug.Clear()
    //edgeDebug.Reset()
    edgeDebug.Color = colornames.Red
    edgeDebug.Push(points...)
    edgeDebug.Line(2)
    
    // .....

    win.Draw(edgeDebug)
}

According to documentation below

// Clear removes all drawn shapes from the IM. This does not remove Pushed points.
fun

HarveyHunt
HarveyHunt commented Jan 2, 2016

A window may wish to be moved to a different workspace. This should be handled in client_message_event.

In order to do this, we need to be able to move an arbitrary client to a workspace. This can be achieved by factoring out the client {cutting,pasting} logic from op_{cut,paste} into their own functions.

_NET_WM_DESKTOP also needs to be added to ewmh_net_atoms.

goblinfactory
goblinfactory commented Dec 3, 2019

Implement MoveBufferArea in Unix to enable using more cross platform support.

Currently .NET console (of all things) is not properly implemented in .NET Standard 2.1.

If you look here : https://github.com/dotnet/corefx/blob/master/src/System.Console/src/System/ConsolePal.Unix.cs
and search for PlatformNotSupportedException you'll see there are 17 console methods and props that throw th

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