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ttencate
ttencate commented Jul 9, 2019

The documentation for duration() says:

Passing an ID will return the duration of the sprite being played on this instance; otherwise, the full source duration is returned.

But to get an ID, we need to call play() first. This means, if we have a sound sprite, we can't get the duration of individual sounds in the sprite without actually starting playback.

As a workaround, I found you

cdcv
cdcv commented May 7, 2019

Please indicate which of these features will be allowed by Apple/Google for apps to be provided via the app store / play store?
Is it possible to include feature to turn on/off Airplane mode, or DND, from within an app (assuming correct permission) and have Apple/Google not reject the app?
Also, can this library used with an Expo managed app, or does it require 'eject'?

Thanks

N3pp
N3pp commented May 3, 2020

There seems to be about half a second delay between left clicking the tray icon and the event set for single clicking happening. If you right click and select it manually from the menu (mute/mixer/etc.) it is instant so this feature request assumes the delay is deliberate to listen for the second click (when a double click event is set). ~500ms is a bit lax though, so it would be a lot better if w

drone-cache
kakkoyun
kakkoyun commented Apr 28, 2020

As the sole active maintainer, I'm looking for co-maintainers for the project to push features faster.
Please ping me if you're interested.

It'd be awesome if you have already contributed to the project and interested. Otherwise, there would be a brief probation period after starting contributing to the project.

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