3d-models
3D modeling uses specialized software to create a digital model of a physical object. It is an aspect of 3D computer graphics, used for video games, 3D printing, and VR, among other applications.
Here are 715 public repositories matching this topic...
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Apr 16, 2020 - C
Community contribution added in #1125
Controls a transform scale on the built-in AR button only. Eventually this could be deprecated in favor of using a ::part.
@chris-little's feedback from CesiumGS/3d-tiles#405:
Can tilesets be nested hierarchically? I'm not sure from the text.
Can a tile can be "in" more than one tileset? I'm not sure how, but presumbly URIs allow this.
The answers are "yes" and "yes" but they could be clarified in the reference card.
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Apr 30, 2020 - Python
In las file format, vlrs info is crucial to correctly describe point's spatial location.
However, if you try to use pyntcloud.las_header.vlrs, you wouldn't get anything, the value is alway none.
Through your source code, I can see you try to use
data["las_header"] = las.header
But it can not pass vlrs or evlrs info into new object, because in laspy, vlrs info is dynamically obtained afterw
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Jun 25, 2020
Hello, it would be great if you could add some 3d text models. Thanks in advance :-)
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Jun 22, 2020 - C++
Is it possible to make exposing parameters like here Allegorithmic exposed parameters
And then use the editor in a "viewer mode" with only exposed parameters visible? Something like this https://codepen.io/ShapeDiver/pen/WRZQRo
That will be great for the onli
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Mar 1, 2020 - C
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Jun 9, 2020 - Go
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Jul 19, 2019 - C#
I saw that on the function you write to read parameters from candide.npz
def load3DFaceModel(filename):
faceModelFile = np.load(filename)
mean3DShape = faceModelFile["mean3DShape"]
mesh = faceModelFile["mesh"]
idxs3D = faceModelFile["idxs3D"]
idxs2D = faceModelFile["idxs2D"]
blendshapes = faceModelFile["blendshapes"]
mesh = fixMeshWinding(mesh, mean3DShape)
ret
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Mar 31, 2020 - Python
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Apr 28, 2020 - Python
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Jun 14, 2020 - Python
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Jun 22, 2020 - C++
There's no TriangleGeometry class in Three.js, but here's some ways we can implement one using the THREE.Triangle math class.
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Jun 19, 2020
- Review the documentation: https://virocore.viromedia.com/
- Search for existing issues: https://github.com/viromedia/virocore/issues
- Use the latest ViroCore release: https://virocore.viromedia.com/docs/releases
- Turn off Instant Run in Android Studio
Environment
Please provide
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Feb 12, 2018
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Apr 22, 2019 - HTML
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Mar 13, 2020 - JavaScript
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Jun 17, 2020 - Go
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Feb 18, 2019 - Lua
- Wikipedia
- Wikipedia
The new multi-tab editor doesn't make sense when you switch back to a previous tab because it doesn't draw the view that that tab generated. One has to hit F5 to make the view match the tab each time you switch tabs. That is tedious and can be time consuming if the preview takes significant time.
It would be much better if the view was saved in an off screen buffer and restored. If that is not