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3d-models

3D modeling uses specialized software to create a digital model of a physical object. It is an aspect of 3D computer graphics, used for video games, 3D printing, and VR, among other applications.

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nophead
nophead commented Apr 26, 2020

The new multi-tab editor doesn't make sense when you switch back to a previous tab because it doesn't draw the view that that tab generated. One has to hit F5 to make the view match the tab each time you switch tabs. That is tedious and can be time consuming if the preview takes significant time.

It would be much better if the view was saved in an off screen buffer and restored. If that is not

darkclip
darkclip commented Jan 21, 2020

In las file format, vlrs info is crucial to correctly describe point's spatial location.
However, if you try to use pyntcloud.las_header.vlrs, you wouldn't get anything, the value is alway none.

Through your source code, I can see you try to use
data["las_header"] = las.header
But it can not pass vlrs or evlrs info into new object, because in laspy, vlrs info is dynamically obtained afterw

vudangthinh
vudangthinh commented Aug 16, 2016

I saw that on the function you write to read parameters from candide.npz

def load3DFaceModel(filename):
    faceModelFile = np.load(filename)
    mean3DShape = faceModelFile["mean3DShape"]
    mesh = faceModelFile["mesh"]
    idxs3D = faceModelFile["idxs3D"]
    idxs2D = faceModelFile["idxs2D"]
    blendshapes = faceModelFile["blendshapes"]
    mesh = fixMeshWinding(mesh, mean3DShape)
    ret

The idea of this list is to collect shared data and algorithms around 3D Morphable Models. You are invited to contribute to this list by adding a pull request. The original list arised from the Dagstuhl seminar on 3D Morphable Models https://www.dagstuhl.de/19102 in March 2019.

  • Updated Jun 19, 2020
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