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Oct 13, 2018
fps
Here are 315 public repositories matching this topic...
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Jul 19, 2019 - Java
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Readme cleanup
- Add Logo
- Remove or rework Jedi Outcast references [+including the repo topic] since we currently are not supporting of JO SP in builds and JOMP is completely unsupported.
- Organize flow, layout and formatting
- Put directions in separate link or include them all properly
- Fix build badges (appveyor for Windows easy, not sure on buildbot @deepy )
- Discord badge,
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From the comment in SDL_filesystem.h:
Please call SDL_free() on the pointer when you are done with it
When building the project with MSVC, I ran into some debug heap asserts early into the program startup.
The culprit appears to be the code in m_config.c that does free(prefdir) as changing these to SDL_free(prefdir) resolved the issue.
I'm not sure what to do about `GetDefaultConfi
So, after running CMAKE and creating the VS 2017 projects, the solution isn't compiling. It gives a invalid numeric argument /Wextra for a lot of projects.
How to fix that?
On latest clang trunk, the code
const char *text = ("Content of this directory moved to " +
xdg_data_home + "/openspades")
.c_str();
in https://github.com/yvt/openspades/blob/master/Sources/Gui/Main.cpp#L428
causes the warning
warning: object backing the pointer will be destroyed at the end of the full-expression [-Wdan
I have used this library and its not capturing Swift run time exception or traces. This is only handling Objective C exception. If you could help me out for showing Swift run time exception with stack trace.
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I've noticed the links to the wiki are all redirecting to the forum post about the community wiki being shut down. The old content is all hosted here: http://ue4community.wiki/legacy
If you want, we could update the links to reference that URL instead, might want to update the links within the wiki as well (if contributions are still welcome there), and also update your web page.