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argus33
argus33 commented Apr 16, 2020

Context
would be nice to have a feature to disable showing the public internet servers... keep them from populating. i run this as a lan voice chat as intended and some of the server name/descriptions are not appropriate for kids... Nothing against free speech and all but i prefer to have some means of not corrupting my kids to early.

Describe the feature you have in mind
check box

LinuxGSM
douglasrizzo
douglasrizzo commented Nov 11, 2019

I am having quite a bit of trouble trying to create a minimum working example for the RTS game, in which I can get a single state, visualize its variables and pass an action back to the environment.

I took a look at the Basic Usage section of the README.md, but it looks like the code is not supposed to be used, just interpreted as pseudocode. For example, I don't know where functions such as

GamingTweaks
CHEF-KOCH
CHEF-KOCH commented Apr 22, 2020

Overview

Keep in mind that the latency is influenced by a lot of factors. The given numbers are not 100% accurate and there are always margins of errors and other influences you cannot control (server busy, DOS attacks on the servers, etc.)

Running a game locally will nearly always give you lower input latency.

What does it mean?
If you're running a game at 5 fps locally, you're

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