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New Issue Checklist
- [x ] I have read and understood the CONTRIBUTING guide
- [x ] I have read the Documentation
- [ x] I have searched for a similar issue in the project and found none
Issue Info
Info
1 In History, select multiple captures
2 Execute SHIFT+F10, Copy, FIlename
3 Inspect clipboard
Expected: multiple filenames
Observed: one filename - from focussed capture
Workaround: ??
I'm generating a screenshot slideshow similar to the steps described in #426 ... oddly today I started getting an error:
Setup: Win7x86
Steps:
- Grab some screens of various sizes with Greenshot
- Load into STG, add a progress bar and a watermark
- Save as weither GIF or APNG
Defect:
 part if you don't want to fork the repo to fix it you can monkey patch the print() function like this.
import os
from MyQR import myqr
import builtins
def custom_print(*args, **kwargs):
pass
print("print called")
original_print = print
builtins.print = customThe main new feature in version 1.0 is the ability to customise the progress bars using the library Proglog. This is almost entirely undocumented apart from a section in the README. The relevant commit is Zulko/moviepy@bfad5ea.
man peek on NixOS is binary garbage. It seems that some part of the build system doesn't know that peek.1 is already compressed and gzips it for the second time.
One possible fix is to add .gz suffix to generated manpage filename. This is consistent with behavior of data/man/CMakeLists.txt which appends .gz suffix.
diff --git a/data/man/meson.build b/data/man/meson.build
inBug description
(this template is intended for bug reports, erase it when requesting features/enhancements)
Steps to reproduce the bug
- go to piskelapp.com
- Fill a few frames with colour
- Press Ctrl + Z, sometimes it is fine but most of the time it cuts the bottom off the frames.
Environment details
- operating system: MacOs Mojave
- browser (or offline application vers
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Updated
Mar 18, 2019 - JavaScript
Quick Action
Since macOS 10.14, we can now [make Quick Actions that show up in Finder](https://developer.apple.com/documentation/macos_release_notes/macos_mojave_10_14_release_notes/appkit_release_n
$ imagemin --plugin.webp.quality=95 --plugin.webp.preset=icon foo.png > foo-icon.webp
This example specified in the docs doesn't seem to work.
It produces the following error:
Unknown plugin: [object Object]
Did you forget to install the plugin?
You can install it with:
$ npm install -g imagemin-[object Object]
Can you add button click border color option separately for buttons.
The border icon is perceived as an checkbox icon because it is very similar to the checkbox icon.
I think It may be a different icon or no icon.
This feature is implemented in many graphics hardwares at least of most gaming consoles. Adding this feature would enable ImageSharp to natively allow for these specifications of graphics hardware to be supported out of the box.
As per OpenCV naming and implementation this feature is most likely known as "Remapping" or "Point remapping". So as the naming goes, it should incorporate either one.
$ docker run --rm -p 9000:9000 h2non/imaginary -enable-url-source
$ curl http://localhost:9000/smartcrop?width=31&height=31&type=webp&url=https://camo.githubusercontent.com/bcb3b2bd343c3c85aaf6094e51c6178bbe239a32/687474703a2f2f7331342e706f7374696d672e6f72672f3874683731613230312f696d6167696e6172795f776f726c642e6a7067
{"message":"Error while processing the image: shrink: parameter vshrinHow is the completion handler parameter below intended to work?
public func animate(withGIFNamed imageName: String, loopCount: Int = 0, completionHandler: (() -> Void)? = nil)
Per the api docs it says:
completionHandler | Completion callback function
The issue is that the completion handler is fired immediately and not when the animations are finished. Seems that the completionHandle
I get this error with p5.js.
<script src="CCapture.all.min.js"></script>
<script>
var capturer = new CCapture( {
format: 'gif',
workersPath: 'js/gif.worker.js',
} );
var width = 300;
var height = 500;
function setup () {
p5canvas = createCanvas(width,height);
}
function draw () {
// code
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Updated
Jul 6, 2020 - Rust
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Updated
Jun 18, 2020 - C
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Updated
Jun 3, 2020 - Objective-C
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Updated
Jul 12, 2020 - C#
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In Class
com.bumptech.glide.RequestBuilder,there's an important calledapply.In Glide version
4.8.0,The api isBut when on version
4.10.0,The api changes to