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34 public repositories
matching this topic...
Python implementation of behaviour trees.
Updated
Jun 21, 2022
Python
Behavior Tree implementation for the Godot Engine as an addon in pure GDScript
Updated
Jun 27, 2020
GDScript
C++ behavior tree single header library
A modding toolkit for Alien: Isolation that gives access to scripting, configurations, behaviour trees, and game content.
A Hunger-Games inspired FPS with large outdoor terrains. Advanced AI, basic networking, pickups, skeletal meshes, checkpoints and more. (ref: TG_URC)
http://gdev.tv/urcgithub
Behavior Trees and Case Logic for C#7
ROS extensions and implementations for py_trees
Updated
Jul 21, 2022
Python
Typescript/Javascript behavior tree library with a fluent API
Updated
Sep 24, 2020
TypeScript
Package behaviortree provides a simple and powerful Go implementation of behavior trees without fluff.
Created in Unity 5 for the purposes of learning AI techniques. Features behaviour trees and A* pathfinding.
A Qt-Js hybrid application for visualisation of executing or log-replayed behaviour trees in a ROS2 ecosystem.
Updated
Mar 15, 2020
Python
A tool to build behaviour trees in JavaScript
Updated
Jun 23, 2022
JavaScript
Visualisation of behaviour trees with an rqt plugin in ROS
Updated
May 9, 2021
Python
Javascript library for behaviour tree visualisation, demo'd with a qt-js hybrid application
Updated
May 17, 2020
Python
Unreal Engine 4 Spaceship player and AI controller. Also includes VR FPS controller, pickupable and firable weapons, etc.
Behaviour trees in Python made easy!
Updated
Feb 2, 2019
Python
Updated
May 9, 2021
CMake
Brainiac Designer including LegendPlugin, for loading Alien: Isolation's behaviour trees.
Dissertation project: Combining Behaviour Trees and Reinforcement Learning for Game AI
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