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vulkan-engine
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Core functionality of Diligent Engine
opengl
graphics-engine
shaders
graphics
vulkan
d3d12
d3d11
vulkan-api
opengl-es
direct3d
directx-11
directx-12
directx11
directx12
vulkan-engine
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May 25, 2020 - C++
Render lab built on top of vulkan, aiming to create a real time planet scale large scene. Also some widely adopted techs are implemented, such as deferred rendering, physical based rendering, bloom, screen space ambient occlusion, screen space reflection, depth of field, skeleton animation, etc
game-engine
frame
depth
vulkan-demos
vulkan-engine
vulkan-compute-shaders
planet-renderer
atmosphere-scattering
buffer-memory-pool
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May 25, 2020 - C++
Yet Another Vulkan Engine
c-plus-plus
real-time
cpp
shaders
engine
rendering
vulkan
cpp17
deferred
vulkan-api
pbr
3d
3d-graphics
vulkan-engine
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May 23, 2020 - C++
Learn Vulkan. Advanced examples of Vulkan, QT, CUDA, OpenCV for Linux and Windows.
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Feb 26, 2020 - C++
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May 2, 2018 - C++
A very simple real-time Vulkan 3D game engine
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Apr 23, 2020 - C++
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Dec 15, 2017 - HTML
IAmNotHanni
commented
Apr 19, 2020
Answer the following questions in the comments for every method:
Does a function
- alter memory ownership?
- take exclusive ownership?
- share ownership?
- delete resources?
- allocate resources?
- construct resources?
- alter the lifetime of a resource?
Game Engine in Vulkan
game-engine
vulkan
glfw
imgui
glsl
spir-v
raytracing
vulkan-api
dear-imgui
stb
dds
shaderc
glfw3
ktx
ray-tracing
vulkan-game-engine
gltf2
vulkan-demos
vulkan-engine
vulkan-compute-shaders
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May 18, 2020 - C#
C++ Vulkan 3D Game Engine
game-engine
vulkan
game-development
vulkan-api
3d-game-engine
3d-graphics
vulkan-game-engine
vulkan-engine
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Sep 17, 2018 - C++
Vulkan Render Engine
engine
rendering
vulkan
engine3d
renderer
rendering-engine
pbr
rendering-3d-graphics
3d-engine
vulkan-game-engine
pbr-shading
vulkan-engine
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May 25, 2020 - C++
Open
Python Documentation
jadarve
commented
Jun 18, 2018
Open
Wiki Pages
WIP Game Engine in early development. Probably won't build for you. Please don't try rn, lol
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Feb 16, 2020 - C++
Cross-platform game engine with Vulkan graphics. (SDL2 for cross-platform)
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Feb 4, 2020 - C++
For now, Illusion is a convenience layer on top of Vulkan. However, I plan to add more features as I progress in learning.
game-engine
vulkan
cpp17
gltf
convenience-layer
vulkan-game-engine
vulkan-engine
illusion
gltf2-loader
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Nov 22, 2019 - C++
Simple Vulkan API engine
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Nov 27, 2019 - C++
A modern graphics engine based on liblava
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Oct 17, 2019
A 3D scene editor, aimed at letting people create worlds and scenes at their will.
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May 24, 2020 - C
Example set of applications based on Vulkan API
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Dec 24, 2018 - C++
Toy engine. First steps with Vulkan, following vulkan-tutorial.com
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May 23, 2020 - C++
Example engine using the Vulkan API
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Feb 2, 2020 - C
Daemon renderer is a Vulkan based PBR rendering engine.
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May 2, 2020 - C++
Vulkan codebase for future computer graphics projects, implemented in C++
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Mar 3, 2020 - C++
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It would be nice to see an examples folder with source code. Perhaps projects for the PBR spheres and teapots, vertex buffers, offscreen rendering, post effects, etc. : )