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steam-api
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Hi folks!
Don't want to push you. Just guess this would add many new users to your project. :)
I'm not sure if I can find some time this weekend, but maybe I'll test out the software some more and try to get an easy "how to use" together. But don't count on me.
From your documentation (and your code), to get your partner's inventory the login must be executed.
This is not always the case, since if the inventory is public, the API key is sufficient.
Indeed letting steampy think a login has been executed the request work as expected:
from steampy.client import SteamClient
from steampy.utils import GameOptions
steam_client = SteamCli-
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Really need a wiki or docs.
I got a lot of questions.
Like - can you start a community channel for your lib? Like Telegram channel?
Like - can i starts a game-server of CS:GO or Dota2 or any other games using you lib?
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I recently started writing a Steamworks Web API client for Python that uses the automatically tracked and generated api.json data from this repository to dynamically create Python wrapper functions for the different supported and undocumented web API methods. I've been using the description field of each API met
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Steam Achievement Manager see that game but after a try of resetting achievements and stats, they go back.
Edit: Those achievements are tied to stats which are IncerementOnly. Maybe that's a problem.