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open-source-game

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Sheph
Sheph commented Feb 25, 2019

Right now there's almost no documentation on how engine works, need to describe:

  • Object and component model (i.e. Scene, SceneObject, Component classes, etc.)
  • Level, object and scene instances loading and processing
  • Graphics, Lighting, Animation, Particle Effects and Audio, at least short summary
  • Configuration file processing, user data
  • Input Manager, Controller Context, etc.
  • Scr

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