Here are
180 public repositories
matching this topic...
🌏 : dungeon free resources. [terrain generation / roguelike generation]
Home of a voxel game engine and its tools (like a voxel editor)
JavaScript version of mapgen2 polygon map generator algorithms
Updated
Jul 31, 2018
JavaScript
Mapgen4 procedural wilderness map generator
Updated
Jul 31, 2020
JavaScript
Interactive 3D terrain simulation using OpenGL 4 and Qt 5.
Simple terrain editor built using Urho3D.
Updated
Sep 19, 2019
CMake
Procedural Hydrology / River / Lake Simulation
A port of Proland to Unity
Quantized-Mesh encoder/decoder and topology builder
Updated
Sep 3, 2019
Python
The Real-Time World Generation projekt aims to provide a tool for world/terrain generation based on prozedural algorithmes and cellular automata simulation.
Procedural Terrain Generation using CPU workflow based on ECS, focused on performance
Dockerfile for the geo-data/cesium-terrain-builder app with quantized mesh support.
Updated
Feb 27, 2020
Dockerfile
Unity3D Quad-tree planet script with terrain generation, LOD levels, and resource placement
An awesome Voxel framework for Unity (Game Engine)
Unity3d Planetary Terrain and Floating Origin
Similar to my other project Fegaria, but with improved graphics, collisions and terrain generation.
Updated
May 22, 2020
Python
Quantized Mesh Terrain Data Generator and Server for CesiumJS Library
Updated
Nov 23, 2019
JavaScript
Simple C++ implementatoin of particle-based hydraulic erosion on a square grid
An open source terrain generation suite.
This project's main goal is to generate and visualize terrain built using voxels. It was achieved using different approaches and computing technologies just for the sake of performance and implementation comparison.
A free and open source addon for Blender. It creates mountain peaks.
Updated
May 30, 2020
Python
Minecraft Spigot plugin that enables other plugins to customize world generation
Updated
Jul 31, 2020
Java
Voxel handling library for game development, threaded generation/io/meshing with openGL rendering.
dungeon free resources. [terrain generation / roguelike generation / maze generation].
Generating Elevation Surface from a Single RGB Remotely Sensed Image Using Deep Learning
Updated
Jun 23, 2020
Jupyter Notebook
A simple terrain generator in Go, for shits and giggles
🏝 : Voronoi Island (Dungeon Template Library)
C++ SIMD Noise Generator Library
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