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  1. ✏️ Test of an hologram material made in Unity.

    C# 630 69

  2. ✏️ Collection of ShaderGraph examples for Unity.

    C# 472 45

  3. ❄️ Test of a frosted glass material in Unity.

    C# 443 46

  4. 🔨 Utility to combine color channels from different textures into a single output.

    C# 324 47

  5. ✏️ Example showing how to bake an AnimatedCurve into a Texture and use it in a shader.

    C# 136 17

  6. 🔨 Collection of custom nodes for ShaderGraph.

    C# 46 6

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June 2020

36 contributions in private repositories Jun 1 – Jun 15

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