The current documentation references fceux, which is not compatible with recent versions of desmume. The options here are:
Create our own documentation which fully documents the API
Support all of FCEUX's API
I'd personally recommend the latter since FCEUX offers a lot of useful features like gui.savescreenshotas which would be a lot more efficient than `gd.createFromGdStr(gui.gdscree
Easy: Have a numerical with the number of loops to use (default to the global config number)
Hard: Estimate file size and prevent exporting if the space required is not available
The YSLib Project (main hg-git mirror) (NOTE: The README document in the repository is missing by design. Please go to the main repository for documentation, issues and pull requests.)
Is a tool created for rom hacking, it stands for Nintendo File System (Utils) and can quickly read and interpret nds files such as NARC, NCLR, NCGR, etc.
The current documentation references fceux, which is not compatible with recent versions of desmume. The options here are:
I'd personally recommend the latter since FCEUX offers a lot of useful features like
gui.savescreenshotaswhich would be a lot more efficient than `gd.createFromGdStr(gui.gdscree