Here are
55 public repositories
matching this topic...
Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
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Jul 26, 2020
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TypeScript
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
The Fastest DNN Running Framework on Web Browser
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Jul 15, 2020
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Python
Native WebGPU implementation based on gfx-hal
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Jul 26, 2020
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Rust
Rust bindings to wgpu native library
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Jul 26, 2020
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Rust
😎 Curated list of awesome things around WebGPU ecosystem.
🔺🌱 An example on how to render a hello triangle with WebGPU.
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Jul 16, 2020
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TypeScript
Experimental Three.js WebGPU renderer
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Jun 17, 2020
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JavaScript
A Typescript 3D library loosely based on three.js
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Jul 24, 2020
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TypeScript
RedGPU - Javascript WebGPU Engine
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Jul 24, 2020
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JavaScript
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Dec 24, 2019
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HTML
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Jul 21, 2020
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TypeScript
Small examples of SPIR-V compatible WebGPU usage.
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Jul 17, 2020
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JavaScript
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Jul 24, 2020
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JavaScript
A WebGPU Engine for real-time rendering and GPGPU
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Jul 24, 2020
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TypeScript
Cross-platform C++ example for WebGPU and Dawn
Rendiation Rendering Framework
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Jul 26, 2020
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Rust
An experimental ECS written in Javascript.
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Jul 16, 2020
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TypeScript
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Jul 20, 2020
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JavaScript
Deno bindings for Mozilla's gfx-rs WebGPU implementation
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Apr 19, 2020
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TypeScript
A web 2D graphics library which supports multiple rendering ways
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Jul 20, 2020
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TypeScript
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Apr 3, 2017
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JavaScript
An experimental WebGPU implementation in Rust
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Jul 26, 2020
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Rust
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Jul 21, 2020
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JavaScript
Rendering, compute, GPU experiments
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May 2, 2020
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JavaScript
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Mar 23, 2018
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TypeScript
3D Ray-Tracing WebGPU Game Engine Written in Rust WebAssembly.
Framework for playing around with rendering libraries in Rust
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Jul 18, 2020
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RenderScript
Space Game With Sandbox Elements And a Procedurally Generated Universe Made With RASM.
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Mar 30, 2020
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Shell
JS Library for native parallel computing (experimental project)
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Jul 17, 2020
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JavaScript
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